Ok, I need to know how to make an event get rid of another event. Ex: I walk up to a guard. I HAVE to hit him in the head to get past. a line of events to the left and right of him make you get caught and thrown back into the cell. So you walk behind the gaurd and hit the action key. The gaurd then falls onto a table and you SHOULD be free to walk around. But I don't know how to make the event where you hit him in the head get rid of the other events that throw you back into the cell, which makes it to where you hit him in the head but if you walk around you still get thrown back into the cell. If anyone can help it would be grately apreciated. Thanks