Main Menu
  • Welcome to The RPG Maker Resource Kit.

Heal upon level up

Started by Disco Viking, February 01, 2006, 09:29:01 AM

0 Members and 1 Guest are viewing this topic.

Disco Viking

I assume it would be easy to make  it full heal a character when they level up. Just by adding a line or 2 to the level up script.
something like: actor.hp=actor.maxhp or something.

My question is, where is the level up script? And what would I need to add to it?

blueXx

~_~ or you can make an event..


one of those for any hero you are planning to use, and you can add a little animation or whatever else you want to happen on a level up
holy shit my sig was big!

Disco Viking

But then would it not have to follow them around?
Surely it's just easier to change the level up script.

thatsmypie

Listen, you asked for help. You got your answer.
Why dont you just use that? It is SO much easier anyway.

blueXx

follow them around?
all you need to do is to put this parallel event in each and every map
while it sounds a bit disturbing parallel processes are very usable and thus you can just copy paste it into another parallel in each map, for as long as wait commands are not included in the parallel for obvious reasons
holy shit my sig was big!

Disco Viking

It's alright.
I found the script with levelup in and did what I originally wanted to.
I call adding
actor.hp = actor.maxhp
actor.sp = actor.maxsp
to a script easier than adding an event to every single map.

blueXx

got a point there...
nice work on the find , though i'd still use the para cause i hate scripts :P
holy shit my sig was big!

ShadowLink

Quote from: thatsmypieListen, you asked for help. You got your answer.
Why dont you just use that? It is SO much easier anyway.

>_> Because he specifically asked for a script, not an event. Blue was only suggesting the usage of an event.

And it may look easy, but the script is waaaay better because You don't have to add it to the new map constantly. With a script, it's already there.

So basically, stop giving others a hard time and just leave if you're going to have such a negative tone.
Co-Webmaster of The Gaming Alliance

Thanks to TheRaven off of The Players Guild.
R.P.G. Fan Game Status
[--TLOZ: Fierce Entity--]|||||||||||||||||||| - 3%

Zeriab

What about using a common parallel process?
That would likewise eliminate the need of copying it to every map.

blueXx

first time for everything
i only just realized why you keep saying common event zeriab
imagine how shocked i was to see that common events got triggers too  :O_o:

ok i feel stupid but hell thats gonna be alot of help so thanks
holy shit my sig was big!

dwarra

Okay you got your help, and even blueXx learnt something  :P
*LOCKED*