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Heal upon level up

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Rep: +0/-0Level 89
I assume it would be easy to make  it full heal a character when they level up. Just by adding a line or 2 to the level up script.
something like: actor.hp=actor.maxhp or something.

My question is, where is the level up script? And what would I need to add to it?

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Level 91
~_~ or you can make an event..


one of those for any hero you are planning to use, and you can add a little animation or whatever else you want to happen on a level up
holy shit my sig was big!

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Rep: +0/-0Level 89
But then would it not have to follow them around?
Surely it's just easier to change the level up script.

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Level 90
Listen, you asked for help. You got your answer.
Why dont you just use that? It is SO much easier anyway.

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Level 91
follow them around?
all you need to do is to put this parallel event in each and every map
while it sounds a bit disturbing parallel processes are very usable and thus you can just copy paste it into another parallel in each map, for as long as wait commands are not included in the parallel for obvious reasons
holy shit my sig was big!

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Rep: +0/-0Level 89
It's alright.
I found the script with levelup in and did what I originally wanted to.
I call adding
actor.hp = actor.maxhp
actor.sp = actor.maxsp
to a script easier than adding an event to every single map.

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Level 91
got a point there...
nice work on the find , though i'd still use the para cause i hate scripts :P
holy shit my sig was big!

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Rep: +0/-0Level 89
Quote from: thatsmypie
Listen, you asked for help. You got your answer.
Why dont you just use that? It is SO much easier anyway.


>_> Because he specifically asked for a script, not an event. Blue was only suggesting the usage of an event.

And it may look easy, but the script is waaaay better because You don't have to add it to the new map constantly. With a script, it's already there.

So basically, stop giving others a hard time and just leave if you're going to have such a negative tone.
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? ? ? ? ? ? ? ? ? The nice kind of alien~
Rep:
Level 92
Martian - Occasionally kind
What about using a common parallel process?
That would likewise eliminate the need of copying it to every map.

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Level 91
first time for everything
i only just realized why you keep saying common event zeriab
imagine how shocked i was to see that common events got triggers too  :O_o:

ok i feel stupid but hell thats gonna be alot of help so thanks
holy shit my sig was big!

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Level 91
Thanks For Coming
Okay you got your help, and even blueXx learnt something  :P
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