1. I have this problem with chests. When I set it to move event when i use action buton, insad of opening and stoping it continues to go through all the difrent chests. it wont even make the open animation.
2. Can you make animated battle sprites and how?
3.I know this has been asked b4 but i'll just throw it in hewre anyways. How do i make it so tat you can unlock new lasses? not when you beat the game but like for doing some side quest you could unloc the druid class, or the bard class.
4. Is there a way that i can make it so that you pic the next skill insted of just seting certain ones to difrent lvls?
5. is it posible to make it so that you can create your character? like pic its race, class, gender, and startinf weapon out of a starting weapon other than displaying a mesege with a button to select?
6. full screen game any one?
7. changing icons, how the hell do you do that and how do I make my own?
8. How do i import my own logos into the game?
Um if any one finds a real time batle system please let me know.
9. When I go to set the status resistence for a monster it says a b c d e f, what do those mean?
10. Im having trouble with the flash screne event. it doesnt want to flash.
11.Is there any one who has made a night and day event for xp? cause i tried my own in like 50 difrent ways and it wont work.
12.I have trouble making it so that at certain points in the game you stop moving and it will show like a little event thing like making it so that your character controlls itsef for a bit and like walks to a certain place. didja get that?
Ok I think that thats all. And plz dont kill me for asking yet another bajillion questions.
Would you people stop yelling SCRIPTS SCRIPTS. You can do most of this stuff with events that you probably never knew.
1. Try to get something like this:
2. Well you can't make them, but you can use battle animations to make it seem like they are animated, or you can make an Action Battle System (script and event both work here).
3. Well you can make duplicates of the hero you want to use that class, and give one his normal one, and the other his new one, and then make a system that changes between them whichever the player wants.
4. Yes if you want to make a custom levelling up system, in which case an event-based Action Battle System would work.
5. Yes, you just have to use the change hero name, change hero class, change hero graphic event commands wisely.
6. ALT + ENTER (Return)
7. Import/Export.
8. I'm not sure you can do that before the game, but I'm sure you can make an opening credits scence if you wanted to.
Real time, like an Action Battle System? Event codes are best handles.
9. Each letter stands for a certain resistance level, one being the monster gets hit harder, the other weaker. Look above, he/she has it explained well.
10. Flash Screen, make sure the saturation not at low.
11. You can do that with simple event commands, if you know variables of course. Give me some time and I'll try to cook one up.
12. Yes, just put your event on Auto-Start, that way hero wont be able to move.