Ok guys.
The project is goin on wheels.Now that i have more to explain about the game,maybe i'll get more people interested in joining.
Well,for those who didn't want to read the story cuz it seemed to big,i'll try to resume what i have up till now.
INTRO:
The intro of the game will start with this creature,chained to a wall.He is wandering why is he there,what is he,and who are those people around him ,that keep him chained,feed him,and cause him so much pain.
Still in intro scenes,the creature is taken to a room filled with people.They leave him there and you see them activating a device.This causes so much pain in the creature,that he goes temporarly insane,and kills everyone in the room.You see an eye peeking through an opening on the wall.This is Shea,the spy from the other town.She is the charachter you start with.
THE GAME STARTS:
Shea is trying to get out of the cave where she saw the monster.A series of events will occur were she has to hide from guards,find rooms with keys to locked doors,watch where she steps not to make noise,etc.She will then hide again at the exit and overhear one of the guards say that the creature is ready for the attack to her village.She now knows the date,and runs to the village to tell the elder(she will go through a forest,so you will have random battles with creatures).You then switch to Zanasse the bounty hunter who is sent to capture the beast.You have a chance to walk through the village,go to the trainning arena,local shops and the library to learn about energy and world history.After you go to bed,get ready for the invasion.
When the other town attacks i plan on doing like this:You will be shootin arrows against the enemies,so you'll see them from a top view.You'll have one of those cross target thingy's and try to shoot them before they reach the town walls.Assuming you do a good job,the creature is now free and running away.You'll try to follow him,but he hides in a cave.You know he cant get out of there from any other way,and decide to wait for him,as a behemoth enters the cave right after.Time for a cutscene.
CUTSCENE 1:
Bardieff,the enemy's commander hears about the failure.He smacks his subordinates around a bit and then fears that the town will capture the creature and use it against him.One of the soldiers says that it would be impossible,and he reminds him that without the device,the creature is not that powerfull.He then sends for Yethill,as he would be the only one capable of bringing it back.
You will then see the creature in the cave,with all the dilema of wat the heck is goin on,when the behemoth appears.
BACK TO THE GAME:
As the creature you will fight the behemoth,it is to powerfull and you will lose.A voice familiar to the creature tells him to run away,and he obeys.You now have to try and run through the cave before the behemoth gets you(this will imply jumping,ducking,all sorts of tasks).
As soon as you get out,another cutscene awaits.
CUTSCENE 2:
Zanasse(the bounty hunter)releases his arrow,and the creature faces certain death.If not for a lighting that destroys the arrow.This is the intro for Yethill(for more details on his thunder powers read the story on the link in the first post).He claims that he will take the creature alive back to his village.Zanasse disagrees and you fight as Zanasse.Again you will lose.
When Yethill is this close to killing Zanasse,the creature covers him and saves his life.He asks Zanasse to join him and he agrees,Yethill doesnt and a new battle begins.This time you are the creature and Zanasse,if you lose,game over.
OK,Thats what i have in mind for now,just an idea of what i want.I have more already planned out,but just to see this done would be great.
Now,let me explain about elements.It is called Zenesis energy.
I just wrote a story about how it started,and tomorrow,if my crew likes the story i'll gladly post it here.
However,this energy is concentrated on (yes you guessed it) crystals.
These crystals can be equiped in your armor,weapons and jewelry.Each crystal has a color corresponding to its element.You can equip your hero with the same element all over,making his powers wuth that element greatly increase,or have a variety of elements and learn how to mix elements in your attacks.Like wind and fire would create a hurricane of flames(ex).
There is also grystal dust,that you can collect and then take to a mixer,who will make you potions and spells out of it.Each potion would have a price,and a diferent quantity of dust bags would be needed.
Well,i think thats a very resumed idea for my game.
At the moment the team is as follows:
Me-Plot,event creator
Ark-scripter
Jay-Mapper
Fil-Mapper,event creator
These are defined by what everyone does best or most.Everyone does a bit of everything.I believe like this,we have diferent opinions,and can choose wich one is the best,for any subject.
So if you're interested,please post about what you can do,and let me know ok?
Thanks