Okay, alot of people on this forum dont understand tilesets, and therefore there maps are not made to 100% standard, not being rude in anyway and if your offended, i apologise.
Ive just decided on making a quick tutorial to help people understand the tilsets, and how to make them look more detailed, and overall, better :twisted:
Understanding LayersYou will find these buttons at the top of the screen, on the toolbar. There are four layers, 3 for mapping and one for placing events. Incase you didnt guess, the first layer is the one with the orange part at the bottom. Second layer, orange in middle, and third orange on top etc. The fourth layer is the whole cube.
The First LayerThe first layer is usually used for the floor, roof, and mostly wall tiles.
The Second LayerThis layer is used for putting some detail on your map, like windows, tables, drawers and shelves etc.
The Third LayerThis layer is used for finer details, like cups , plants, books, paintings etc.
The Event LayerThis layer is not for mapping, but for making events like NPCs and animated stuff like fire etc.
Making the first layer!Okay, first you have to lay your floor. On the tileset, select lighter of the two wooden floor tiles. The second will be used for shadowed parts of the floor.
Fill the whole map with this, and it should look like so;
The next stage is to add a wall, select this tile from the set;
and go around the edges, but leaving one square blank at the bottom, as that will be our exit >.< Your map should now look like this;
Okay we are getting somewhere
Next we need to just put the normal wall in. Select the appropiate tiles, (there are on the 4th or 5th row of the tileset. Make it look like this;
Okay thats the basic template sorted. Next click on
the second layer its time to add some windows
.
I want you to select the window with the blue curtains, and add them three tiles in like so;
(Its dark cos ur on the second layer lol)
Next step is to select this tile;
Switch back to
the first layer and put it under the windows. Youll have to remember where the windows were, when done, select the event layer and your map should look like this;
OKAY! Next switch back to
the first layer and place these tiles,
one tile to the right on the floor so it should look like so;
.
Next add these this tile twice under the window;
and your map should look like so. Notice now how the room has windows with light in !!!
Adding rooms to your roomThe next phase is to add some rooms, to make the house look more realistic. Using the tiles you used earlier, make the room look like so! Hopefully you can do this !!!
Now your house has 3 rooms, where you can add a dining room, a kitchen and a storage room.
Now you have a good indoor structure, now just add detail using the second flor and third floor and when you have done, try make your house look like this. You'll agree its detailed, and looks great.
This is a quick and simple room , you can make better ones than this !!!
Somebody sticky this please