RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Hurt Sounds

0 Members and 1 Guest are viewing this topic.

*****
Rep:
Level 27
Mr. Trivel
Name: Hurt Sounds
Version: 1.2
Author: Mr. Trivel
Created: 2015-11-26
 

What does it do?
Makes actors and enemies play a sound when they get hit.
 

Screenshots:
Nothing to show.
 

How to use?
Use following note tag in Actors or Enemies note fields:
<Hurt: [SFX], [VOL], [PITCH]>
[VOL] - Volume, by default 90
[PITCH] - Pitch, by default 100
E.g.: <Hurt:Siren, 90, 100>
 
In case of multiple tags on same Enemy or Actor - random sound from them will be picked to play.
 

Plugin: <Link: Github>
How to download the Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
 

Terms of Use:
Don’t remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for non-commercial projects.
For commercial use contact Mr. Trivel.
« Last Edit: February 15, 2016, 08:11:33 AM by Glasses »
 

*
A-pow 2015
Rep:
Level 81
2014 Best RPG Maker User - GraphicsFor frequently finding and reporting spam and spam bots2013 Most Unsung MemberSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.How can I help you? :Da^2 + b^2 = c^2Secret Santa 2012 ParticipantSilver - GIAW 10Silver - GIAW 9Bronze - GIAW HalloweenGold - Game In A Week VII
Cool stuff.  ;8

*****
Rep:
Level 27
Mr. Trivel
Update v1.2
- Crash fix when attacking enemies/actors without hurt notes
 

***
Rep:
Level 77
RMRK Junior
For this and Death Sounds, make it so that one with no death/hurt sound notetag just plays the default sound. Unless that's what you already did...