I'm currently working on a game, (it's very much a WIP, still storyboarding, so super early on) and I had an idea for obtaining skills after leveling up, but I have no idea how to approach it.
Basically, it goes like this:
Every character has a "soul room" where they meditate to learn skills. Something kind of like in Final Fantasy XII with the license board, or like a mini dungeon. Pretty much just a map for each character (Maximum, only about 5 characters)
Easy events where you can just go up to an event object, click it, and earn the skill.
The tricky part:
As they level up, they have access to more of the room. Like, only a few are visible and accessible at first, but then say you get to level 5 and the visible area expands, allowing you to access more skills.
Is there a script or trick to expand the map after a switch or trigger? How would I go about this? I just have no idea where to start.