This isn't so much requesting a script from scratch, but rather asking to make 2 scripts compatible with each other.
I'm making a Legend Of Zelda fan game, and I'm using Albertfish's Zelda File Display. It works and looks nice, but it lags unfortunately. However, I want to have an opening title screen instead of just going straight to the file selection screen. I've also experimented with Heretic's Animated Title Scenes With Events in another project and I really like the way that script is put together. But that script uses the default RPGXP style title menu.
I would like to be able to have an animated opening, whether it's with events or not, and then when I press Enter the screen would go to the file display. Heretic's Animated Title Scenes script would also play a demo or prologue if you didn't press any button for a certain amount of time on the opening scene. That feature would be nice to have on this game too.
The Project Zelda Engine has a title screen like what I am looking for, but the scripts are formatted very differently and I can't for the life of me figure out how to get it on my project. I do not excel in the scripting department.
If there was a way to insert the codes from the Zelda File Display script into the other script and replace the default RPGXP style opening menu in the Animated Title Scenes script. Would this work? Is anyone brave enough to do this or am I asking too much? It would be greatly appreciated if someone took a shot at this. Credit will be given to those who help.