This wasmy GIAW entry, and now that it is over, I have decided to continue on with it, and turn it into a full game, with all thirteen chapters in it. Originally the game was planned to be an online-capable game, using the RMX-OS system, and due to time restraints and such, plus to make it easier that got scrapped in favor of a single-player format. I plan to eventually add it back in, though I have no ETA on that. Some of the details for the game are below, though I will otherwise let the game speak for itself.
Name: 13 Ghosts
Genre: Adventure, Explorer, and Mystery
Tech Details: Using the XPAce Engine with Graphics and tile-sets from Pandora's Box and Heretics Collection.
Description: A mystery game, with strong elements of adventure/problem-solving thrown in. You play the part of an investigator looking into some strange proceedings surrounding the Graves family. Through the course of investigating in the first village you come across, you find out that the family is haunted by thirteen rather tough spirits who were placed upon the family by a curse. Noone knows why exactly, but someone was apparently rather upset with them for something or other. Your mission? Find out where these spirits are, and get rid of them, whether by outsmarting all of their tricks, defeating them in battle, or trapping them somehow. There are many features to be added, but right now the vague overview is that each "boss" is a separate chapter in the game, with each new chapter being a continuation of the storyline, in a new location each time, as you travel to hunt down each of these ghosts. Similar to how Diablo II does their stash system, you will have a travel chest that allows you to store items in it, and allow you to transport things back and forth between the different cities with you. You can store documents, gems, and other items you may not need to carry on you all the time.
Demo:
http://www.rmxpace.com/rmxpace/13g - It's the .zip file, assuming someone needed to know that.