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Zelda Wii U

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wake up sheeple
« Last Edit: June 12, 2014, 04:06:57 AM by Cory »

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<a href="http://www.youtube.com/watch?v=uukvtDAgf1A" target="_blank">http://www.youtube.com/watch?v=uukvtDAgf1A</a>

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Looks like a guy with long hair to me...

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« Last Edit: June 11, 2014, 08:39:51 AM by Cory »

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I'd be okay with it. The series would benefit from something earth-shatteringly different like that.


Either way, I really, really like that art direction. I like that Link's not wearing green (is that Link?). I like that the hairstyle is different. I like that Link looks younger. I like the psuedo-sci-fi stuff. I hope it doesn't suck.

Skyward Sword made a pretty decent break from convention with that ending, really going in to some batshit crazy lore stuff. I hope this game breaks convention even more.


edit: In case you missed the trailer.

<a href="http://www.youtube.com/watch?v=XZmxvig1dXE" target="_blank">http://www.youtube.com/watch?v=XZmxvig1dXE</a>
« Last Edit: June 10, 2014, 10:22:26 PM by Moss. »

:tinysmile::tinysmile:

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its true now

his name is zelda

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And apparently the word is that while the camera angles in the trailer aren't in the game, the trailer is running in real time what we'll actually be seeing.

Not that it's any real surprise because while the Wii U isn't as powerful as PS4/X1/PC (lol) and the graphics in the trailer look beautiful, it probably isn't all that intensive. But I've seen a lot of people claim this is one of those "THE TRAILER LOOKS BETTER THAN WHAT THE GAME WILL BE LIKE" things.
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And apparently the word is that while the camera angles in the trailer aren't in the game, the trailer is running in real time what we'll actually be seeing.
That's definitely been the trend, lately, and I'm very happy about it. We're finally past the point where all/most videogames use pre-rendered cutscenes, and well in to the point where most games do "cutscenes" in real time, in-game (Bioshock Infinite, Tomb Raider, DMC, the list is endless). I'm glad to see Nintendo following suit.

Although, Nintendo's always been like that, haven't they? They've never been one to use many pre-rendered cutscenes in their finished games. Trailers, maybe...? I dunno.

But the whole thing with the Watch_Dogs trailer looking significantly better than the game actually did at release probably has a lot of people very wary of that kind of thing right now.

:tinysmile::tinysmile:

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http://venturebeat.com/2014/06/10/zelda-creator-teases-that-we-didnt-see-link-in-wii-u-trailer/

Link confirmed male. I'm guessing that's Zelda in the trailer.
That didn't confirm that Link is male in the game. Aonuma-san-chan reportedly just said it might not be Link in the trailer, which, if it's not, doesn't really matter because she deliberately looks like Link.

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Aonuma is illuminati
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Anyway, it's really nice to see Aonuma (the guy infamous for never beating the first Zelda and thinking it's too confusing) embracing the series' open world roots with this game and speaking out against handholding.

Skyward Sword was, in my opinion, the worst official Zelda game I've ever played. It was way too linear, the sky was empty, the world was unconnected and essentially comprised of three areas accessed via a glorified level select screen, it was too handholdy and it was too easy.

This one has the potential to be good.

Aonuma is learning.

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Aw, come on. Skyward sword was at least very pretty, and had some great music.

:tinysmile::tinysmile:

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Waiting until Aonuma comes out and says Link is a girl this time around and Irock's video hits a millions views.

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Aw, come on. Skyward sword was at least very pretty, and had some great music.
It had some great music, but I didn't find most of it to be enjoyable, despite being orchestrated. I'd say it was below average as far as Zelda goes.

The artstyle tries to mimic impressionist art, but falls short of the real deal by a long shot. I think it looks bland a lot of the time and only occasionally is it pretty. I do prefer more stylistic aesthetics in games, but I don't really dig Skyward Sword's implementation.


Also my video's on Kotaku for some reason

http://kotaku.com/some-people-think-link-might-be-a-girl-in-the-new-zelda-1589374151

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Quote
Patricia Hernandez

You have no idea what you have done.

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I didn't even look at the author, haha. That's the girl everyone hates, right?

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I wouldn't say hate, she just knows how to create the clickiest of click-bait known in the universe.

EDIT: Put ads on the video and rake in that Kotakoin.
« Last Edit: June 11, 2014, 10:17:20 PM by Tezuka »

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I would never say Skyward Sword is a bad game by any stretch of the imagination. It is one of my least favorite Zelda games though.
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It should be renamed Legend of Link, its much better rather then Zelda. Sometimes people just mistakenly name Link with Zelda :P


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I wouldn't say hate, she just knows how to create the clickiest of click-bait known in the universe.
blah blah sexism blah blah gender equality yada yada gay marriage blah blah something-out-of-nothing etc etc

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Without going into the dark past and maybe why she thinks like this, I'll just say quite a lot of Patricia's opinions have logic to them, but flawed and in some cases completely over-blown.

But on the other side of the wall:

http://www.ign.com/boards/threads/kotakus-patricia-hernandez-is-at-it-again.454043107/

It's spreading Irock, looks like you're going down with the ship.

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I would never say Skyward Sword is a bad game by any stretch of the imagination. It is one of my least favorite Zelda games though.
The motion controls often register incorrectly or don't register at all.

Many of the enemies are boring games of simon says.

Almost every sky island is empty, aside from treasure chests which you can't access unless you activate them from the surface. Why not just put the chests on the surface instead of forcing the player to tediously fly to them? What does that add?

There's barely any exploration.

The side-quests seem like something you'd expect to find in an MMO.

All of the The Imprisoned fights are annoying and devoid of fun.

The game outright tells you the solution to puzzles.

The harp is awful.

The upgrades in the game are pretty much useless considering the game's so easy (if you disregard the flaws in the controls, which adds some bad difficulty).

There are some good nuggets thrown in there, like the time travel crystals, which were a great imaginative mechanic, but overall it was absolutely a bad game and it makes me uneasy to think that Nintendo could make something like that. Players need to raise their standards. We aren't going to get better video games otherwise.

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I wouldn't say hate, she just knows how to create the clickiest of click-bait known in the universe.

EDIT: Put ads on the video and rake in that Kotakoin.
Good idea i'm gonna make some $$$$

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I wonder if that's just a concept shot thing or if it's actually in game and if you can actually travel through all those hills and stuff in the distance or if it's one of those video game things where it's like NOPE THIS IS THE END OF THE WORLD
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Neat.

That means Malson will automatically love this game just because you can walk lots of places.
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holy...

HYPE


Cory, now your explanation makes me want to play SS with minimalism

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Nothing could make me want to play SS.

This looks great though. I'm very excited for it, and I hope with all my heart they don't build their game on a weak passing gimmick with clunky controls this time. Zeldas should strive to be timeless. The first three were. Let's hope the sixth will too.
it's like a metaphor or something i don't know

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Neat.

That means Malson will automatically love this game just because you can walk lots of places.
no he won't, there's no god mode.

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Neat.

That means Malson will automatically love this game just because you can walk lots of places.
no he won't, there's no god mode.

You're both right.

Also, any comparison to Skyrim is justified because Aonuma practically echoed Todd Howard when he said "See that mountain? You can climb that mountain." I wonder if that was on purpose.

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Nothing could make me want to play SS.

This looks great though. I'm very excited for it, and I hope with all my heart they don't build their game on a weak passing gimmick with clunky controls this time. Zeldas should strive to be timeless. The first three were. Let's hope the sixth will too.

This might be revealing my ignorance of some canon, but how exactly are you counting that would make this one only the sixth Zelda? Also, does your "first three" not include Majora's Mask or Wind Waker? Because I would dispute either claim.

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Without handhelds
1. Zelda
2. 2
3. A link to the past
4. Ocarina of time
5. Majora's mask
6. Wind Waker
7. Twilight princess
8. skyward sword

maybe hes numbering them like microsoft number their windows
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Neat.

That means Malson will automatically love this game just because you can walk lots of places.
no he won't, there's no god mode.

You're both right.

Also, any comparison to Skyrim is justified because Aonuma practically echoed Todd Howard when he said "See that mountain? You can climb that mountain." I wonder if that was on purpose.
Rockstar also said that several times when showing GTA V to the press.

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<a href="http://www.youtube.com/watch?v=uukvtDAgf1A" target="_blank">http://www.youtube.com/watch?v=uukvtDAgf1A</a>

nevermind i just saw this and im buying it

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Players need to raise their standards.
That's pretty much the problem, though; people in general have been fed shit for so long that they'll only accept shit, and anything else will just raise eyebrows.

Also, my favorite Zelda is still Link's Awakening.

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Nothing could make me want to play SS.

This looks great though. I'm very excited for it, and I hope with all my heart they don't build their game on a weak passing gimmick with clunky controls this time. Zeldas should strive to be timeless. The first three were. Let's hope the sixth will too.

This might be revealing my ignorance of some canon, but how exactly are you counting that would make this one only the sixth Zelda? Also, does your "first three" not include Majora's Mask or Wind Waker? Because I would dispute either claim.

I suppose I should've made it clear that I was speaking of the 3D Zelda games. I also should've reminded myself that such things as 'timelessness' are opinions.

The 'first three' I referred to were OoT, MM, and WW, all games I consider brilliant.
« Last Edit: June 13, 2014, 02:01:13 AM by Baron von Pacman »
it's like a metaphor or something i don't know

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I got to watch the whole E3 news yesterday...
And this made me soooooooo glad I bought the Wii U.

Hell yeah.
Buying it.
Can't wait for it.
And I'm excited to see where the new direction goes.

Because as mentioned...
Skyward Sword had some gameplay issues...
It was not a let down for me, but I cried inside a little each time the mechanics was used poorly. XD


Buuuuuut...
"That mountain. You can climb that mountain."
Skyrim might have done it first, but I am ALL FOR future games making that possible.
Do it, Nintendo, do it! ^^

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Buuuuuut...
"That mountain. You can climb that mountain."
Skyrim might have done it first, but I am ALL FOR future games making that possible.
Do it, Nintendo, do it! ^^
There was an open world Zelda game 28 years ago that let you climb a mountain. It was called The Legend of Zelda.

Skyrim did not invent climbing mountains in an open world. It's not even the first Elder Scrolls games to let you do that.

smh

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Buuuuuut...
"That mountain. You can climb that mountain."
Skyrim might have done it first, but I am ALL FOR future games making that possible.
Do it, Nintendo, do it! ^^
There was an open world Zelda game 28 years ago that let you climb a mountain. It was called The Legend of Zelda.

Skyrim did not invent climbing mountains in an open world. It's not even the first Elder Scrolls games to let you do that.

smh

Yeah, even Xenoblade (one of my all time faves) lets you do that and more. It's just the Wii didn't handle every single mammoth map to be fit in all world!

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Buuuuuut...
"That mountain. You can climb that mountain."
Skyrim might have done it first, but I am ALL FOR future games making that possible.
Do it, Nintendo, do it! ^^
There was an open world Zelda game 28 years ago that let you climb a mountain. It was called The Legend of Zelda.

Skyrim did not invent climbing mountains in an open world. It's not even the first Elder Scrolls games to let you do that.

smh

Hmm, you're right, but unfortunately I never got to play that to make a reference.
At any rate, in the world of LoZ, if it is possible to create a wide-exploring field, they generally should.

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Daaaamn you look so bad right now tho

Got no gamer cred

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Daaaamn you look so bad right now tho

Got no gamer cred

Consider this.
28yrs ago was the first LoZ game created.
I am nearly 25yrs.
My first gaming system was the SNES.
That means my first LoZ experience was A Link to the Past when I was 3yrs and old enough to remember things, which my first memories of ANY video game was the LoZ series.

It's my favorite series.

I think that's enough 'gamer cred' if you absolutely love a fictional story, and would love to continue to see how it grows as you yourself ages.


Wouldn't you agree?



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You can climb a mountain Link to the Past too.

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And ya if Zelda is your favorite series and you haven't even played the first one which is also one of the most important games in history, then you've got NO GAMER CRED

NONE

and if you think Skyrim is the first open world game that lets you climb a mountain, then you've got NO GAMER CRED

NONE

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YOU DON'T LIKE VIDEO GAMES

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PEOPLE WHO DON'T PEDANTICALLY THINK ABOUT GAME DESIGN AND MILESTONES AREN'T REAL GAMERS

like how halo was the first game that let you hold diffrent wepons!
it's like a metaphor or something i don't know

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I wouldn't call playing the first game in your favorite series thinking about game design

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PEOPLE WHO DON'T PEDANTICALLY THINK ABOUT GAME DESIGN AND MILESTONES AREN'T REAL GAMERS

like how halo was the first game that let you hold diffrent wepons!
How do you even remember the Halo hate? It's been pretty much universally liked since Call of Duty 4 took the shitty fanbase away

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I wouldn't call playing the first game in your favorite series thinking about game design
shut up you're not allowed to like skyrim until you've played arena
i'm looking at you malson

PEOPLE WHO DON'T PEDANTICALLY THINK ABOUT GAME DESIGN AND MILESTONES AREN'T REAL GAMERS

like how halo was the first game that let you hold diffrent wepons!
How do you even remember the Halo hate? It's been pretty much universally liked since Call of Duty 4 took the shitty fanbase away
holy crap i was 5 when the first halo came out ._.
i don't remember any hate actually. i've only ever seen people praising the series for some reason.
it's like a metaphor or something i don't know

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s'because it's good.

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I misspoke. I mean people giving it praise for dumb things like this:
like how halo was the first game that let you hold diffrent wepons!
Instead of giving it praise because it's, like, fun, and, like, a good game.
it's like a metaphor or something i don't know

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I remember it getting hate for being a shooter in a market totally saturated by shooters, though that's not really halo's fault.

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I would venture to guess that Halo is one of the primary reasons for the popularity of console shooters. I mean, Goldeneye was the first big hit, but the genre itself kind of exploded after Halo:CE released with the Xbox.

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Halo doesnt even play video games
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Halo you're supposed to post in this thread

<a href="http://www.youtube.com/watch?v=SECWlFInyFM" target="_blank">http://www.youtube.com/watch?v=SECWlFInyFM</a>

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i'm looking forward to this now
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Halo you're supposed to post in this thread

<a href="http://www.youtube.com/watch?v=SECWlFInyFM" target="_blank">http://www.youtube.com/watch?v=SECWlFInyFM</a>


I forgot this thread even existed :mad:
:tinysmile:

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<a href="http://www.youtube.com/watch?v=gASW27afKLo" target="_blank">http://www.youtube.com/watch?v=gASW27afKLo</a>


HERE'S AN ENHANCED VIDEO FOR YOU TO ANALYZE

NO IT'S NOT JUST ZOOMED IN THAT WOULD BE DUMB IT'S ENHANCED
:tinysmile:

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Every time I see something use the word "jap", I feel a little bit uncomfortable.

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Whoa, I like that japanese audio better. It feels more like a sincere conversation and less like some marketing bullshit.

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I like that you can actually hear the sound effects and a little music, too, even though none of that is finalized probably
:tinysmile:

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Yeah. For instance: Link's sound effects are that of a male.