Project 57
A player driven game
Yes, I'm purposefully poking fun at Generic RPG names with the title of mine. I may or may not change the name somewhere down the road. This particular game is something I'm doing for the game making competition this month (yes, same one that legacyblade is in too). We'll see what happens with it! I don't expect to win the grand prize or anything, but I feel like I learned enough over the years to be able to at least attempt to compete. Plus, if I don't at least try, i have a 100% chance to fail at it :p
The Storyline
Ah yes, the storyline.. Well, let's see.. Oh! Yes, I almost forgot to tell you. This doesn't really have a storyline. At least, not in the traditional sense. You see, you make your own choices, and decide what happens. So I suppose the storyline is somewhat what I would call a reactionary one; The NPC's will react to you, and depending on choices you have made in the past, how long you have been playing, etc. they will have different reactions, and sometimes, entirely different requests for you. Many "main" quests, and most side quests, will only be activated on a conditional basis, so you might get different ones depending on your progress.
Your start-off is rather simple; also, very generic. This game attempts to add humor and comic relief to a game type that is rapidly becoming the next over-saturated game genre on the market. It does this by combining instances of pure stereotypical RPG themes with comedic dialog that makes fun of the stereotypical nature it is portraying.
Screenshots
Demo and Downloads
DOWNLOAD: Yeah, I'll add one of these eventually
EDIT: Download Available.
Other Links and Information
Hmm.. Nothing I can think of right this second. I'll be hosting this game on my site though, so you'll be able to download the demo from
Gamers Archive when I get a demo created and all..