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[VXA] Khas pathfinder: How to check if event finished moving?

Started by Rave, March 02, 2014, 08:01:10 PM

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Rave

How can I check if event had got to end of the path using Khas' pathfinder? I'm using it along with proximity detection script to implement stealth mechanic in my game and after reaching end of path I want them to start battle using default battle system. However I don't know how to detect if event reached end of the path. Any help?
Rave Darkhog Darkhogini. PhD in scamwareology, learned at Stencil University LLC.

modern algebra


Rave

Rave Darkhog Darkhogini. PhD in scamwareology, learned at Stencil University LLC.

kawaii

I think you can use two variable to check when event finished moving.


or you can use script:
$game_map.events[???].x == 5 and $game_map.events[???].y == 7