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[CLOSED][VXA, Request] Split equipment slots in two different scenes

Started by Jhin, January 12, 2014, 08:26:36 PM

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Jhin

Hello there.

I'm working to split the equipment slots in two differents scenes, but It seems it's more difficult that I thought.

I want to have the Weapon, Shield, Gear and Body slots in the first scene and the accesories slot in another custom scene.

Surely, this is one of the methods I need to modify, but I don't have the clue how to (and what to).

Quote
def draw_item(index)
  return unless @actor
  rect = item_rect_for_text(index)
  change_color(system_color, enable?(index))
  draw_text(rect.x, rect.y, 92, line_height, slot_name(index))
  draw_item_name(@actor.equips[index], rect.x + 92, rect.y, enable?(index))
end

I would be very grateful if anybody can help me.

Thanks,

Jhin