Hello there.
I'm working to split the equipment slots in two differents scenes, but It seems it's more difficult that I thought.
I want to have the Weapon, Shield, Gear and Body slots in the first scene and the accesories slot in another custom scene.
Surely, this is one of the methods I need to modify, but I don't have the clue how to (and what to).
def draw_item(index)
return unless @actor
rect = item_rect_for_text(index)
change_color(system_color, enable?(index))
draw_text(rect.x, rect.y, 92, line_height, slot_name(index))
draw_item_name(@actor.equips[index], rect.x + 92, rect.y, enable?(index))
end
I would be very grateful if anybody can help me.
Thanks,