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Crafting: Good or Bad?

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Too bad so many games (at least the ones I've played) don't seem to do this. Diablo series was the first I ever saw do so, and every other example I've seen was very poorly executed.
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there's nothing worse in a multiplayer game especially than having only one viable end game weapon.

always the example of what not to do, Runescape, had the Godsword which was what literally every endgamer had forever.


you want a ton of end game gear to accommodate different playstyles, while keeping those gearsets fairly balanced. WoW does this for the most part. but it takes a lot of work