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[VXA] Unable to move after Event Trigger

Started by Nocren, April 02, 2013, 09:25:15 PM

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Nocren

So, I managed to fix one problem and got another one now.

I'm trying to do a mini-boss fight in a map.  After the fight is resolved, I want to set encounter rate to 0 and open a door. 

I've got two ways to go about doing this; transfering the player to an identical map with the door and null encounter rate, or ending the event and throwing in a new page that only fires when the boss is dead/defeated.

Here's the event breakdown-
Boss Fight
character Actions
Set global switch 001
(Map Transfer) or (Erase event)

Now the problem is that either way, after the boss is dead and all the character actions are done, I CANNOT move my characters.

Any ideas on how I can fix this?

Wiimeiser

1. Is the event set to Autorun?
2. Is there an Autorun event on the destination map?
3. If neither of the above two work, check your common events, because there's probably one running when you turn switch 1 on. FYI I never turn switch 1 on permanently, I only use it for cutscenes.

Nocren

Here's the event I have:

Page 1 - Player trigger - Boss fight, after the fight is won the control switch is set, player transfered to new map, self switch set to A

Page 2 (self switch A/Autorun) - End event


There are no autorun events on either map and no common events.  (I double checked)

Still not able to move after the transfer.

tSwitch

try setting the self-switch page to parallel process, event touch, or player touch.


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Nocren