So, I managed to fix one problem and got another one now.
I'm trying to do a mini-boss fight in a map. After the fight is resolved, I want to set encounter rate to 0 and open a door.
I've got two ways to go about doing this; transfering the player to an identical map with the door and null encounter rate, or ending the event and throwing in a new page that only fires when the boss is dead/defeated.
Here's the event breakdown-
Boss Fight
character Actions
Set global switch 001
(Map Transfer) or (Erase event)
Now the problem is that either way, after the boss is dead and all the character actions are done, I CANNOT move my characters.
Any ideas on how I can fix this?