Okay, I played through the game up to the point where I couldn't further continue (on my way to the Thieves hide-out).
Some minor issues I had that could easily get fixed:
-Direction issues. When I left the forest there was no indicator which way I was supposed to go. I blame the signpost for not saying anything.=P That, or have the main character give a hint as to where the town is located.
-Large interiors, and lots of unused space. The interiors don't look bad, but they're pretty huge, with lots of unused space. The same goes for some outside places, like the map where I went north east of town on a map that's just a road from west to east with nothing in-between. But I may assume this has to do with the game being in a early development stage?
-The biggest issue I had were the numerous typos and inconsistent use of capitals in your writing.
-Can I suggest you add a second, different encounter in the first map besides the 2 Slimes?=P
I did like how the main character gets into contact with the bounty hunter in the bar, I'd like to see more dialogue bits like that in the game.
Other than that there's not too much to say about the game just yet. The demo was pretty short, and the game is clearly in an early development stage, so I'm going to wait till there's more.=P