RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[RMXP] Creating 'Fog of War' for a world map?

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 55
Game Maker
Hi,

I have a world map that the player is transferred to when they select it from their menu and then when they hit escape they are transferred back to the exact location they were before.  So it's a proper 'map' as far as the game is concerned, it's not just a picture or anything.

What I need to do though is put fog/clouds over the parts of the map the player has not been yet.  I can't think of a good way to do this, does anybody have any experience with this?
« Last Edit: September 03, 2012, 11:34:24 PM by Michus »

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Use of Avatar and Signature Space2011 Best RPG Maker User (Scripting)2011 Most Mature Member2011 Favourite Staff Member2011 Best Veteran2010 Most Mature Member2010 Favourite Staff Member
I believe wachunga made a fog of war script for RMXP. Try googling "wachunga fog of war"