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[XP] Parallel processing in Battle (DBS) -- How?

Started by JackHGardner, July 30, 2012, 01:48:35 AM

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JackHGardner

Hello!

Is there a simple snippet of code I could add to the battle scripts so that a parallel processing event can occur and update while in battle?

I want a bit of code to occur continuously during battle but NOT have it interrupt the battle processing.

This could be done either by changing the way "Moment" works or adding common event processing to the battle scene.

Thanks for the help!