Would very much like to get a script that allows the modification of experience gained through note tags useable on States, Skills, Weapons and Armor. I'm interested in having it able to modify exp gain by a specific amount (like on Diablo 3) as well as a percentage. EXAMPLES:
/modexp [10] <- this would increase experience gained per enemy killed (which is the preferred method, rather than on a per-battle basis, but per-battle is acceptable if it's significantly easier to do)
/modexp[10%] <- this would increase experience gained by 10%. IF easier, or for further modification purposes, it could also be written as /modexp[110%] to reflect that you're gaining 10% above normal experience, which would also allow reduced experience gain as well.