So, I've made a mockup of what I would like in a battle's status window. (FIRST ATTACHMENT)
Explanation:
My battles include only 3 members. The 3 members' health is displayed in the 3 boxes at the top left corner. It shows it as "current health / max health"
then, there are 3 "battlers" off the 3 members facing the enemies, stretched to make them look more formidable.
When a member is going to attack, they face the screen, to indicate that it is their turn to attack. When selecting skills, the MP is displayed.
Along with the 3 bars at the top left, the faces of the charset also appear inside the circle.
The enemies are displayed as normal
The battle action selection window is displayed on the bottom right corner.
For a better understanding, refer to the SECOND ATTACHMENT
I adore that style very much because it is simple, graphical, and fun.
If this could be done, that would be greatly appreciated. Unfortunately, working with the window system in RGSS3 is a bit confusing for me.
I'll edit and/or reply on this topic if I have more to add.
Thanks!