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[VXA][Resolved]Always Damage

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Level 69
Always Damage
04/29/12



Summary
Instead of the target taking 0 damage(and saying 'took no damage') when the attackers offense is lower than the enemies defense, it would do 1 damage.
Features Desired
  • Everything does at least 1 damage regardless of attack/magic attack

Games its been in
  • Shaiya: When something has too low of damage, it hurts the target for a random number between 1-9(I guess a random number could be a feature too)



Did you search?
Yes

Where did you search?
  • Google

What did you search for?
  • vxa script 1 damage

If there is already a script for this can someone redirect me?
« Last Edit: April 30, 2012, 03:56:19 AM by Mushu »

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I was going to say that it sounded like a very easy thing to so, but most of the ideas I had for it were already mentioned in the link Kaidan gave to you. Definitely give it a glance and see what you can do here, it's a simple enough fix that you don't need a whole script for.




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I'll try the (damage = [damage, 1].max) thing listed in the link page, thanks guys!

Edit: It works great. 8)
« Last Edit: April 30, 2012, 03:54:28 AM by Mushu »