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(Major Request!) Grid Inventory System and Advanced Message System for Ace

Started by erthia, April 22, 2012, 09:09:28 AM

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erthia

Hey modern Algebra, I have to say I am a big fan of both of your scripts, "the grid inventory and the advanced message system." I am using both in my project, "LOE." I am thinking of porting the project over to ACE, but I cannot unless these two scripts work for ACE!." If you can do this, this would be awesome and then I can port it all over.

LOE is a Might and Magic-like game that is being developed currently with Rpg Maker VX. Here is the topic:
http://rmrk.net/index.php/topic,40467.0.html
Screenshot of LOE:



modern algebra

Well, the ATS will definitely be coming over, but I probably won't do the Grid Inventory for a long time. Sorry. Maybe someone else will though.

It looks like you have a lot of work done in VX already anyway. Are you sure you want to start over from scratch?

erthia

Dang... There is a converter out that will convert the maps, database and such to ACE. I would only have to worry about the scripts. I have already began putting in my own custom scripts to ace.

"How I wish RGSS2 was compatible with ACE :)"

strike

it really depends on what features of ace you're planning to use that should determine if you should port it over. is there a reason you're so dead set on porting? just curious.

erthia

The main reason is because the simple resolution change which works properly. However, I did spend the entire day today fixing windows and the 3d dungeon crawler script to work with the resolution change, so I may not have to. Stll would have been nice for the future though, since it is the newest one.

Here is the resolution change from 544 x 416 to 640 x 480.

Everything seems to be working so far with no errors.




strike