Again, that is something you would want to go to the creator of the script about. In this case, it isn't about the license, though, but it is so that you can bring it to Jet's attention.
Victor probably saw your bugs as something you didn't follow the instructions for. You should write a much more detailed list etc. and wait for him to get off of break.
The problem with some of these side-view scripts and Yanfly's battle engine is they each have their own re-writes of different methods in the battle system. As of right now, not many side-view scripts have been released so your options are very limited. Victor's is the most compatible with Yanfly's battle engine as of right now (as he scripted it with use of Yanfly battle engine in mind) so you should do yourself a favor and make sure you read the instructions very well and make sure you aren't missing anything because victor will not help you if you don't follow the instructions he spent forever writing and then if you still have an issue, make it known that "hey I read your instructions and could not find why this doesn't work" and then be very detailed.
Unfortunately, with this type of stuff, unless you are willing to code, it is best to have patience and persistence with the original authors of content.
EDIT: As for the numbers not showing up in the right spot, my assumption would be the numbers are showing up at the x and y coordinates of the point in which the battler graphic is set and that the origin is at the top left (0,0) of the image, so if the author were to take the image width and divide it by two and add that to the x,y position of the number-pop, then you could probably put the numbers right above the characters