Dynamic Face Changing in Battle
April, 7 2012
SummaryThis script will allow the party's faces to change in the middle of battle depending on the actions they are making and what the enemy does to them. Since the only thing indicating the party actually on the battlefield are their faces at the bottom of the screen, I thought that being able to change the expression on their faces during battle would add more of a connection between the player and the characters in the party. I'll provide all of the instances in which the character's face would change along with examples in the mockup section. Please, and thank you for reading.
Features Desired- For the faces of the player characters in battle to change depending on their condition and their actions.
- The ability for the game maker to chose which faces are used and in what situation for each player character.
- For the battle command window's height to be extended a little so that the whole face portrait fits.
MockupsOkay, imagine that you're playing an VX Ace game with the default battle system, and you're attacked by monsters all of a sudden. The battle screen comes up. (As you can see, the HP and MP bars block the bottom part of their faces.)
We will use the character, Kaguya, for this example. I will show each instance in which the character's face would change and show a picture of her face as an example.
Neutral - no action has be selected for this character.
Neutral with status effect - no action has been selected for this character, but they have a negative status effect such as poison or their HP is low.
Getting ready - an action has been selected for this character but, it has not been executed.
Attack - the character attacks one of the enemies with an offensive move.
Charging an attack - The character is charging an attack that takes a turn or two to get ready.
Damage - The character is hit with an attack by the enemy. The character loses HP, but returns to Neutral or Getting Ready if no status effect occurs after the act is finished.
Positive status effect - a positive act such as healing or protect or haste is done to the character.
Death - when the character runs out of HP.
Games its been in- I'm not sure exactly which games this is feature in.
Did you search?Yes. I found a script very similar to what I'm looking for here:
http://jetruby.blogspot.com/2011/07/dynamic-face-changing.html, but it's written for VX and it only applies to states and HP percentage and MP percentage.
Where did you search?- RMRK.net's VX Ace script database
- Google
- RPG Revolution
What did you search for?- Dynamic face changing
- Face changing in battle