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How can you force the skills menu to only show 1 category?

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Rep: +0/-0Level 56
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I recently upgraded to Ace from VX, and I have a problem that is causing me to pull my hair out. When I go into the database, under "Terms" I only have 1 skill type listed as Skills, and the maximum is listed as 1. But when I go into the game and go into skills, there is another invisible submenu in the skills menu that I cannot figure out how to remove. I have removed ALL scripts and just the base program does it too. It's as if there are actually 2 Skill types and 1 of them is unnamed. Is there a way to script this in such a way to FORCE the skill types to just 1?

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http://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/

Read the instructions carefully and keep in mind that you may need the yanfly battle engine to run this script without errors.

You could also take the opportunity to learn from this script how it is done and do it your own way.
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Rep: +0/-0Level 56
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That takes care of the extra invisible skill showing up in the battle menu but it's still showing up in the Skills menu. It's almosy as if I have the maximum skills set to 2 and have one unnamed and it's showing up as a blank selection in the menu. I'm more of a maps/graphics person and not good at scripting at all. I just need something small to force it so that there is only 1 skill option called "Skills".

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You are never going to use that skill at all?

Just make sure the character's class doesnt have "Add Skill Type" and the skill type that you don't want to show.  That should keep it from showing up in the menu and just make sure all the skills you are using is a special or magic ability, depending on which one you are wanting to remove from the menu.
« Last Edit: April 01, 2012, 08:10:58 PM by Lethrface »
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Yea I'm not too sure why it's doing this. Like I said I removed all scripts and the base program itself is doing it. By default, the skills types were set up as "Special" and "Magic".. Maybe it was "Skills" and "Magic", anyways... I removed "Magic" from the skill types in the database and set the maximum to 1 and named it "Skills", but that blank spot is still showing up in all of my menus. I even went through all the skills and made sure they were all set to "Skills" and nothing else. Now if I reset the maximum skill types to 2 and name the 2nd one, then instead of the blank spot showing up, it's the one I just added and named.

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You STILL need to remove the unused one from any character classes if it is there or there will still be a menu for the unused skill category, magic in your case. 

I attached an image of what I'm talking about.  A character with their features set up like this will only have the "Special" skill menu whereas if they have the "Magic" skill type added, it will be there regardless.  Just highlight the "Add Skill Type" spot that has your unused skill type and hit delete on your keyboard or right-click and click delete.
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That's what the problem was. I am still getting used to the Ace layout. Thanks so much for your help! I really do appreciate it!