@ Pacman
Normally that would suit my needs, however the game I am currently working on has 50 plus playable characters, meaning that I would have to have a different weapon type for each character. Plus, I would only be able to display that it is an exclusive, not that it is a bow or sword. If I was able to do this within the default bounds of the maker, I wouldn't be asking for a script. it's just that I feel unsatisfied with how far I can customize a character and his gear.