So right off the Boat. My Game is Yurikatta No Chi [Passage of Blood] a P&D Game me and my brother made in 2006 and have been playing and tweaking ever since. Now the game itself is astounding, Open ended, Highly Immersive and the Free form Crafting aspect of it is amazing. But looking at the Eventing System and stuff. As gamers who might be playing my Demo I'd like some Feed back.
1) Are Open World Games Cool in RPG Maker VX? Or do the Graphics of the system lessen the fun such worlds have?
By Open World I mean you can focus on Raising Animals to Fight for you, Be a healer and have People fight for you and you do support, Be an Assassin and strike from the Shadows, Farm and Grow stuff. Then do Alchemy to make those things boost you / harm enemies, or Sell them for a Profit.
There are many ways to Play and each aspect has it's own Benefits and weaknesses. Also Open World means that the Maps are Huge with many places to Explore [Although I do have Teleportation Options to prevent you for having to Walk All the way from Point A to B if you don't want to Explore].
2) As a person Programming The Events and Stuff [Future Shout outs to Scripters whose Stuff I use] If I can't Add all the Races and Guilds is that ok if the Few Guilds / Races Shown are Quality Made / Put together? Or would more make the experience more Enriching?
This way I know if as Players you'd Want to have Multiple Guilds [26 - 30 maybe] or Boil it down to the Base Amount [8 - 10] is ok?
3) The biggest and Best part of the Game in the Paper and Dice Version [haven't Gotten it Made into an Actual Commercial Game yet. Although I have over 400 Pages of a Core Gamers Manual Created [V 1.3]]. Is the Crafting System. In RPG Maker VX [unless SIIC or a Freeforming Craft Script gets made] will be in a List of Choices.
Would you like Lots of Possible Choices? Or keep it short and Sweet?
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That's all for now. Really I've gotten a Good Economy Evented System Started [Thanks Modern Algebra], and with the Help of this Sight I've made good head way into my Game. Just thought I'd get some Feed back from the Site.
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Shout Outs:
YEM : Yanfly's Engine Melody. [Best CTB I've seen, and the Note Tag Additions to Skills, Items, and States are Amazing]
Modern Algebra's ATS 3.0: Once I fix one small but persistant Bug. Will be a godsend to the Game. Very well thought out and worth downloading if your looking for a Text Script.
Modern Algebra's Diary: [Atm] I might keep it if I can get the Add On working. If I do it'll be Wonderful for Tutorials, Job Quests, Main Quests, and to add Special Flavor to the Game. Might keep it anyways cause as a way to Add personal thoughts of the character into the Game will be amazing.
Jameswhite: This Guy is the Bomb. He's what got me liking Evented Skills in the First Place. His Capture Skill and Fear Skill were monumental finds. Very well done [with an Extra Shout out to Yuyube. Very well done with the Capture Creature Demo.]].
And a Large Shout out to the Rpgmakervx.net and rmrk.net community for their help and contributions made so far.
[These are going into the Game Credits too.]