In FF V, the Archer job had the skill "Animals."
When used, it would call a random animal for an effect;
i.e. swarm of bees for damage, nightingale for hp recovery, a flying squirrel stunned enemies.
So, basically, I'm looking for something similar, a skill that when used is replaced with another skill, chosen at random from a set specified by the game maker.
I don't suppose this is too difficult, but I'm having trouble learning ruby and I haven't seen a script with this effect floating around anywhere...
(for scripters interested in working on this, here's a little feature I don't need, but could be added to make this a little more challenging for you: how about skills in the specified set that can't be chosen until the actor is a certain level?)
Thanks in advance.