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Save From Call

Started by xazrael, October 19, 2011, 06:50:20 PM

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xazrael

I am making a platformer puzzle game, and I want is a simple script I can call to autosave. I never want to save menu to pop up. Every save script I find has it appear, and the RMVX autosave script in the database doesn't work. So is there a simple call for this. I don't care about it saving on map transfers, etc, all I want is a save when called. Hope you can help me out. Thanks.