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Minecraft v1.8

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It was leaked.
Just thought you guys should know.

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Yeah, Mojang leaked it because they wanted it tested.

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Granted, he only leaked it to specific people, pre-determined beta testers (BUT WE ARE ALL BETA TESTERS WAAH BLAH BLAH ETC), and I suppose one of those guys actually leaked it to the rest of the public.

:tinysmile::tinysmile:

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They did? I thought they were the ones who posted it on 4chan.

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Hmm. I dunno, I'm not 100% sure about any of it. All I heard is that 1.8 was given, by Notch, to specific groups of people for advance testing. And now it's leaked to the rest of the public, so...

:tinysmile::tinysmile:

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Mojang and Notch leaked it to the public as well, Notch posted somewhere a link in a public forum (reddit or some where can't remember) and it spread from there.

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I'm not sure I'm going to return to minecraft until they release it fully. It's lost its luster for me and even with as much time as I've invested in it, I keep forgetting it's only a beta. It's only become fun to me by being heavily modded, and even then it's gotten kinda stale. I just hope in the end, it turns out well enough because it's such a great concept.

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It was leaked in hopes that the Bukkit Dev team and other plugin developers can get their shit together before it's fully released.

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It was leaked in hopes that the Bukkit Dev team and other plugin developers can get their shit together before it's fully released.
Bukkit has full access to the source now. Sorry, but they don't need it. :)

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...why are you apologizing?

:tinysmile::tinysmile:

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I made a wall of sand blocks and a zombie walked right over it, it scared the shit outta me. xD

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It is crashing literally every 20 seconds for me, right now.

:tinysmile::tinysmile:

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Jeb_ is currently working on the 1.8pre bugs, they should be fixed (mostly) for official release.

Things Jeb_ worked today.
1.8-pre update guaranteed tomorrow, possibly more.
« Last Edit: September 12, 2011, 10:09:55 PM by NAMKCOR »

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At least they fixed the lag from EXP orbs. That was dumb.

It was leaked in hopes that the Bukkit Dev team and other plugin developers can get their shit together before it's fully released.
Bukkit has full access to the source now. Sorry, but they don't need it. :)

My comment was intended to target the plugin developers that use Bukkit, not so much the developers of Bukkit. They do not have the source. So stop haunting me.

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I don't really see the point of 1.8. I'm waiting for 1.9, that's going to be the real update. It's going to add NPCs and skills to use the EXP orbs on.
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It's been officially released(Not a pre-release but the official one available through the launcher).

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I updated, but I am switching back. No real changes, and I like my mods. :/

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The pre-release didn't change much, but it looks like the official 1.8 release changed a lot.
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Yeah, there are no real changes.
Ok. A couple random buildings, a new spider, a crap mod (Ender), and some UI changes. The only thing I thought was good was the hunger bar.
But... come on, no NPCs? Especially since there are more then 5 NPC mods that I know of.
He should have just waited another 3 months (or however long it takes him) to release. It's not adding much of value. (Although, some of the bug fixes and things will help make better mods... But, it's already possible so...)

TDLR: Added unfinished stuff, Notch is lazy.

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9 new crafting recipes
Clay was changed
Glass was fixed
Clouds were fixed
You can see the world map
Creative mode with flying, unlimited resources, and unlimited item selection
SPRINTING
Combat changed immensely
Three new mobs
Zombies drop rotten flesh now
Underground Ravines
Strongholds and Villages
Abandoned Mine Shafts
Mushroom Biome
Rivers flow through biomes
Ocean Biomes
Swamp Biomes
Taiga and Tundra Biomes removed
Farming changed
Food and Hunger system
Arrows get stuck on mobs when they hit
Vine blocks
Improved Shears
Redesigned HUD
New Particle Effects
Bubbles underwater
Fog gets thicker and darker the more underground you go
Void is now black and gives off particles
Multiplayer Server List
Improved Server Join Screen
Player Lists
Mods can now enter creative mode on SMP servers
Easier changing of the max level height
Terrain Generation code fixed and made tidier
Shift-Clicking items will craft the maximum possible amount of what you are trying to craft with the limit at 64 and will directly put it in your inventory without the need to drag it there. (e.g. You have 16 coal above 16 sticks and you shift click the torches, a stack of torches (64) will appear in your bottom usage bar)
Bedrock only spawns on the lowest 3 layers instead of 5.
Improved chest model with a 3D lock and an open state/animation.

"TDLR" You're wrong, deal with it


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All were already made/fixed in mods. He didn't add anything I didn't already have that I wanted. (Except the Mushroom biome)
Except for Creative mode. I like that. But it's nothing knew.. just something he brought back. (And I could get from a mod)
And have you seen the new chests? Complete shit. It doesn't render right with the light, and it bugs out quite a bit. Yes I have redownloaded it.
So wrong? No.

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I could mod Morrowind into Oblivion, but that doesn't mean there are no real changes between the two.
Also is English your native language?

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People who play with mods are usually assholes anyway
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« Last Edit: September 14, 2011, 09:13:59 PM by Doctor Swordopolis »
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I could mod Morrowind into Oblivion, but that doesn't mean there are no real changes between the two.
Also is English your native language?
When you can get mods that have been implemented for over 2 patches now, and do it better? What is the reason to update, really?
Is English yours?

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Speaking as an asshole, I've got to say he has some points there. I was playing with AMCO and will most likely go back to using it. This update just doesn't gave me enough to walk away from it yet. I don't know, maybe 1.9 will make me give up AMCO, but not yet.
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Never played mods, so, enjoying this.

Really, the improved terrain/cave generator algorithms alone is enough to make me fall in love with 1.8. I generated a new world, and it starts me on this island. A somewhat large island, with a lake in the middle. All I can see on any shore is ocean, save for the north shore and the south shore. To the north shore, I see a gigantic mountain jutting out from the sea. I eventually fashioned a boat and went over to check it out, and it turns out that's the mainland, I guess. The mountains are gorgeous. And that's where all the animals are. There are *NO* animals/meat on my island. I had to fish to survive, which was kind of fun.

I went back my home island, and eventually went over to the south shore. Off the south shore is a very tiny island. I figured nothing was there, it's barely big enough for a small log cabin. But I swim over and check it out anyway. Turns out that the center of the island is hollowed out, like a volcano, and under the island is a massive system of caves.

1.8 is full of things like this. I'm having more fun just discovering the world than I ever did in previous versions.
« Last Edit: September 15, 2011, 12:28:58 AM by arlen »

:tinysmile::tinysmile:


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Never played mods, so, enjoying this.

Really, the improved terrain/cave generator algorithms alone is enough to make me fall in love with 1.8. I generated a new world, and it starts me on this island. A somewhat large island, with a lake in the middle. All I can see on any shore is ocean, save for the north shore and the south shore. To the north shore, I see a gigantic mountain jutting out from the sea. I eventually fashioned a boat and went over to check it out, and it turns out that's the mainland, I guess. The mountains are gorgeous. And that's where all the animals are. There are *NO* animals/meat on my island. I had to fish to survive, which was kind of fun.

I went back my home island, and eventually went over to the south shore. Off the south shore is a very tiny island. I figured nothing was there, it's barely big enough for a small log cabin. But I swim over and check it out anyway. Turns out that the center of the island is hollowed out, like a volcano, and under the island is a massive system of caves.

1.8 is full of things like this. I'm having more fun just discovering the world than I ever did in previous versions.

Wait until you find a cavern/ravine under the water.
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I love the villages. Can't wait for the NPCs.

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I take back everything I said. 1.8 rekindled my love for Minecraft once more.

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1.9 will be nice when then add the tundras and possibly volcanoes.

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Is English yours?
But it's nothing knew..
There's a reason I asked
Well I am kinda tired from life, so my grammar takes several hits.

I must say, screwing around with it a little bit, I saw a ravine, and it was pretty awesome. I guess I'll keep a spare jar around for it.

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Never played mods, so, enjoying this.

Really, the improved terrain/cave generator algorithms alone is enough to make me fall in love with 1.8. I generated a new world, and it starts me on this island. A somewhat large island, with a lake in the middle. All I can see on any shore is ocean, save for the north shore and the south shore. To the north shore, I see a gigantic mountain jutting out from the sea. I eventually fashioned a boat and went over to check it out, and it turns out that's the mainland, I guess. The mountains are gorgeous. And that's where all the animals are. There are *NO* animals/meat on my island. I had to fish to survive, which was kind of fun.

I went back my home island, and eventually went over to the south shore. Off the south shore is a very tiny island. I figured nothing was there, it's barely big enough for a small log cabin. But I swim over and check it out anyway. Turns out that the center of the island is hollowed out, like a volcano, and under the island is a massive system of caves.

1.8 is full of things like this. I'm having more fun just discovering the world than I ever did in previous versions.

Are you on a server, or just singleplayer?

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If you place a torch next to a chest it fixes the rendering problem for the ones in distance of it, and from what the website says, there's no main land technically, because you can run in any direction and it generates maps forever and saves them, which is pretty interesting unless you already knew that xD

Also, before it wouldn't let me charge up the bow before shooting it until the last patch I just got, which makes bows a lot more fun. It also moves the camera now while pulling it back.
« Last Edit: September 16, 2011, 11:59:35 PM by Scalinger2 »

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wah
Anybody know when 1.9's supposed to come out? :P And idk if I want to start 1.8 because 1.9 has new biomes, and new biomes never update unless you make a new world... Unless 1.9 is a LONG way away.

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I personally would release it on Halloween xD
but that's still a little while from now

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Well, the full game's supposed to come out in November, so I'm guessing 1.9 will have to come out before November. That's less than two months away.

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Anybody know when 1.9's supposed to come out? :P And idk if I want to start 1.8 because 1.9 has new biomes, and new biomes never update unless you make a new world... Unless 1.9 is a LONG way away.

I believe the biome code is fixed to be more backwards-compatible with old maps.  You'd just need to explore farther.

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Dungeon + Ravine = Free Treasure :D

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Found my first canyon. This is pretty awesome.

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I find it odd how spiders are passive during the day, maybe they'll let us make a mount to ride spiders like the skeletons do. lol

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Found my first village!
Spoiler for:

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I found out the food meter doesn't deplete with time, only with actions. That's so unrealistic :P

Edit: I found out some other cool stuff also :D

This seed puts you on a small island with one tree: 83350775
I also realized an effective way to find dungeons is by sailing in a large body of water and looking for lighted areas on the ocean floor.

(to the left of boat) It's easier to see when you're moving. It also helps setting FOV and render distance to max.



About 2/3 of the time it's just a lava area but it's a lot easier finding a dungeon this way then digging through tons of mass or wandering for kilometers

« Last Edit: September 22, 2011, 05:05:15 AM by Scalinger2 »



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I'm baaack!
I got 1.8 by updating 1.7 :/ I want 1.9 :D Hopefully I can get it through another update :S

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pre-releases are usually glitchy right?

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The game's still in beta, so it's gonna be glitchy regardless.

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I haven't run in to any glitches, honestly. But apparently there are some.

:tinysmile::tinysmile:

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A good place to get a handful of what's wrong with the pre-release is the Minecraft subreddit, accessible by reddit.com/r/minecraft. Not everyone loves reddit, but Notch continually reads the reddit and talks to the community there on occasion, so people have taken to posting bugs on there for Notch to gather. From what i've seen, 1.9 is less glitchy than 1.8, on the grounds that it's not adding a TON of stuff like 1.8 was.
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Only thing I've noticed with the 1.9PR is the lilypads, murky water/grass added in the swamp biomes, re-added the snowy biomes, added the mushroom biome, added mooshroom mob, fireslime mob and that fire mob. Added the new blocks for netherbrick and netherbrick fences and spawners for the fire mob. Oh, and they added the npc's but they look stupid as hell and do nothing.

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Don't forget the snowmen

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Oh yeah lol, I think those are the best part. I can't believe I forgot them D:

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Snowmen? And can anyone tell me what silverfish are? Idk where to find them.

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I don't think the silverfish are out yet but then again I'm still in v1.8
They come out of stone when you mine it.

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Silverfish are only found in Strongholds. It's a block that looks like a normal Stone Block, but it breaks real easy and when broken spawns a silverfish. Also, if you kill a silverfish it will automatically break silverfish blocks in the surrounding area forcing them to spawn as well. You can quite seriously become over-run with silverfish in an instant.

And yes, they're in 1.8.1.

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:tinysmile::tinysmile:

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How do you find strongholds? From what i have heard there are only one per world it that true?

Spoiler for:



Spoiler for:
John 3:16: For God loved the world so much that he gave his one and only Son, so that everyone who believes in him will not perish but have eternal life

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What makes them look different from dungeons? The iron bars right?

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Strongholds are more than just 5 x 5 squares, they have stairs, prisons, and sometimes libraries.

:tinysmile::tinysmile:

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Have you found a stronghold yet?

btw check out my house :D only problem is I can't make a door lol

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Put some stone or some shit down and make a door, I'm diggin the cactus house though

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How do you find strongholds? From what i have heard there are only one per world it that true?

There's 3 per world now and the only way to find them mostly is on accident. I'm not sure, but I think strongholds all have entrances from the surface but it's not fancy at all to say the least so you may have found it but you wouldn't know.

What makes them look different from dungeons? The iron bars right?

Stongholds are made out of 5 (well 6) new blocks. There's the stone brick, broken stone brick, mossy stone brick, stone brick steps and stone brick half slabs (and the iron bars). The brick is obviously different from other block types. It's pretty much a legit dungeon. Long corridors, iron doors that open via a button and then there's a few special rooms. I don't know of them all, but I know that there's a sweet 2 floor'd library room and then some random other interesting rooms. Never the less, it's amazing - if you find one. :(   I've found one, then immediately died but didn't know where I was so I lost it :(

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Also, this:


Made this for the new server I'm on. It's obviously a volcano but it's also a jail deep on the inside. Think of Molten Core, and that's exactly what it is. The idea is that players who become jailed are teleported all the way to the furthest North West corner of the map deep into this volcano on a giant platform held up with massive chains above lava. I'll try to take a screenshot of it when I can - cause it's pretty badass.

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here, got some:


There's an observation deck there for non-jailed players to check out the area or make fun of who's jailed there. To get to the observation deck that low, there's a SUPER fancy spiral staircase that runs down from a supported Dock building in the water just off the coast of the volcano. We had a team of builders make this last night in a few hours.
« Last Edit: September 27, 2011, 09:23:12 PM by grafikal »

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Multiplayer looks so epic, especially with that.

Edit: I found out if you get the elemental arrow mod and shoot a lightning arrow at a creeper it still changes it to a charged creeper.
« Last Edit: September 27, 2011, 10:10:44 PM by Scalinger2 »

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Acolyte, is that a mod?

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I'm not really sure. I think it's just video editing.

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WoW sucks anyways, but that was still impressive xD

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WoW doesn't actually suck, the people that play WoW suck. The community.

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I guess I could say WoW just isn't my style. It does have a lot of content but I don't like how it looks and I also dislike how customizable it is for being an mmo. It kind of takes away its authenticity.

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I've never played Wow before. :^/

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If you made Molten Core in Minecraft, you should recreate ALL instances! Imagine Icecrown, Ahn'Qiraj, Zul'Aman, Gurrub and Farrak (if that's what it's called, haven't been there in ages), Tempest Keep, VC (noobs gonna noob), The Stockade, Blackrock (all of them!) and, you know, all the others in Minecraft! Basically, all of WoW in Minecraft. With the Great Sea, Outland (as the nether, of course) Northrend, all of it.
Turns out, it's not a very good idea. But it could be done (if the worlds in Minecraft are big enough) by someone amazing enough at Minecraft and with enough time on their hands.
it's like a metaphor or something i don't know

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They're only as big as the hard drive on your computer :p

  Edit: pertaining to the strongholds the wiki says, "In 1.8, all Strongholds are located at random in a circle between 640 and 1152 blocks from the origin, 0/0. Due to the generation algorithm[5], the Stronghold proper may extend further in or out of that circle. The three strongholds are spawned at equal angles from the center point of the world (that is, each stronghold is 120 degrees from the others, measured from the origin.) As of the 1.9 Pre-release, Strongholds are no longer limited to 3 a world."
   It makes me feel stupid because I became all-out nomadic and went on a long journey outside of that area looking for a stronghold.
« Last Edit: September 28, 2011, 09:41:05 PM by Scalinger2 »

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If you made Molten Core in Minecraft, you should recreate ALL instances! Imagine Icecrown, Ahn'Qiraj, Zul'Aman, Gurrub and Farrak (if that's what it's called, haven't been there in ages), Tempest Keep, VC (noobs gonna noob), The Stockade, Blackrock (all of them!) and, you know, all the others in Minecraft! Basically, all of WoW in Minecraft. With the Great Sea, Outland (as the nether, of course) Northrend, all of it.
Turns out, it's not a very good idea. But it could be done (if the worlds in Minecraft are big enough) by someone amazing enough at Minecraft and with enough time on their hands.
Okay, I take that back. The world ends at 30,000,000 meters...
http://www.minecraftwiki.net/wiki/Far_Lands

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I'M AWESOME!
If you made Molten Core in Minecraft, you should recreate ALL instances! Imagine Icecrown, Ahn'Qiraj, Zul'Aman, Gurrub and Farrak (if that's what it's called, haven't been there in ages), Tempest Keep, VC (noobs gonna noob), The Stockade, Blackrock (all of them!) and, you know, all the others in Minecraft! Basically, all of WoW in Minecraft. With the Great Sea, Outland (as the nether, of course) Northrend, all of it.
Turns out, it's not a very good idea. But it could be done (if the worlds in Minecraft are big enough) by someone amazing enough at Minecraft and with enough time on their hands.
never gonna happen because the wowfag who'd be willing to do it would miss too many raids and be kicked from their guild.

I also dislike how customizable it is for being an mmo. It kind of takes away its authenticity.
out of all the things to dislike, the fact that it allows you to heavily customize your ui or add handy functions is what you DON'T like. I really hate you scalinger.
« Last Edit: September 29, 2011, 02:45:46 AM by Strike Reyhi »

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never gonna happen because the wowfag who'd be willing to do it would miss too many raids and be kicked from their guild.
Not everyone who knows about and plays WoW is religious about WoW. Just most of them.
it's like a metaphor or something i don't know

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Idk, I saw someone with a themed WoW and it made it seem very cheesy.

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never gonna happen because the wowfag who'd be willing to do it would miss too many raids and be kicked from their guild.
Not everyone who knows about and plays WoW is religious about WoW. Just most of them.

Anyone willing to spend that amount of time building all the areas would have to be religious about WoW though.

Idk, I saw someone with a themed WoW and it made it seem very cheesy.
Why are you still here. .-.


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never gonna happen because the wowfag who'd be willing to do it would miss too many raids and be kicked from their guild.
Not everyone who knows about and plays WoW is religious about WoW. Just most of them.

Anyone willing to spend that amount of time building all the areas would have to be religious about WoW though.
That is for very true. I know quite a few WoW nuts.
In my family.
it's like a metaphor or something i don't know

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I found a stronghold, with a library. And an Enderman librarian.



Guess I was too loud...

:tinysmile::tinysmile:

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Maybe he's just upset because he can't go out and get a different job since he can't fit through the door.

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Maybe they didn't have the book he was looking for.

:tinysmile::tinysmile:

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w..t..f....
<a href="http://www.youtube.com/watch?v=lB684ym3QY4" target="_blank">http://www.youtube.com/watch?v=lB684ym3QY4</a>

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it was cool when it was just the one guy who made the computer in minecraft. now it's just a fucking stupid waste of time.

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I'm waiting for Meta-Minecraft. It's gonna happen eventually.

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So eventually with enough planning they're going to make a redstone computer that plays a mini minecraft? lol

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There are so many thing people have figured out how to do in creative mode

Spoiler for:



Spoiler for:
John 3:16: For God loved the world so much that he gave his one and only Son, so that everyone who believes in him will not perish but have eternal life

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Maybe they didn't have the book he was looking for.

I knew I saw that picture somewhere else, I found your post of it on Reddit.
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It made the front page! (of the minecraft subreddit!)

Not bad for a first post. I didn't even spam that it WAS a first post.

:tinysmile::tinysmile:

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Yeah, I saw it a while ago, and then browsed this thread and was like "lolwut someone stole Arlen's post".

But then I saw the username there and I just nodded in approval.
you awoke in a burning paperhouse
from the infinite fields of dreamless sleep

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There are so many thing people have figured out how to do in creative mode

Meanwhile, I'm struggling to get my roller coaster to work properly.
Eddard Stark art by Teiiku

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On youtube there are some roller coasters i have seen I do not even try I am content with survival...

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Spoiler for:
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I still haven't found a stronghold. They're a lot harder to find then I thought they would. I was thinking I could look around for a couple hours and find one (creative; flying) but I still haven't found one. How rare are these damn things? I'm glad notch changed it to more then three per world.     *_-_o;
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bringing sexy back

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valid answer, full points.

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Winter is here.
Eddard Stark art by Teiiku

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Clever girl
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That is a cool texture pack where did you get it.

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Jolicraft. Its the alternate textures.


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<3 jolicraft

:tinysmile::tinysmile:

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omg, that is so trippy @_@
« Last Edit: October 12, 2011, 06:11:11 AM by Scalinger2 »