Originally my plan is to create another menu for QUEST. but it is lot of scipting and I can't find something like that.
so i used an ITEM name QUEST BALL.
What I want is when the player talk to an NPC, he'll get a quest from it. And if the player want to see his quest, he can always look at the QUEST BALL to see what is the goal of the quest. here is an example:
NPC: Get me 3 pcs of feather from the forest.
so that's the quest, and if the player want to see again what he should do he can use QUEST BALL from his menu and this will display:
"Get 3 PCS of feather from the forest"
and when the quest is finished and the player gets another quest. the common event of the QUEST BALL will be change for example:
"Quest2: Kill 10 orcs"
Like that guys. I'ts pretty simple but I'm a noobie. so please help me.
Thanks in advance!