Hello, all. Great forum here. I've already learnt loads by sifting through all the posts and information that you guys have produced. Really good job!
Anyway, let's not beat around the bush anymore. The reason I'm here is because I've been asking for help at various forums for some problems I've encountered, and no-one seems to be able to help me. This really is my last hope.
The first problem is with a custom skill I have made. The skill works fine if I execute it and then just leave the keyboard alone and watch it unfold. No problem there. But, when I execute the skill, and then carry on inputting the commands for the rest of my team, the computer tends to think it's its turn and interrupts my skill by trying to do a move of its own. Literally halfway through my skill on the enemy, that particular enemy will try to start doing a skill of its own. This is really annoying and just leaves the enemy stranded in the air (my skill launches the enemy in the air).
Is there a way to stop the computer from taking its turn until my skill has finished? It would totally solve my problem if there was. Or is it the ATB that is screwing this up? If not, is there another way to solve this problem?
The second problem is more of a limitation with the float command. I can't seem to rotate my character (or enemy), without some strange glitch happening, where they will disappear and reappear on the ground until the rotation is finished. Once it has, they the ping back up to their original float position. Again, is there anyway around this? Will I have to wait for another Tankentai update? I'm totally out of ideas and have been trying out different stuff all week.
Anyway, thanks for taking the time to read, and I hope you have some ideas on how I can fix these small, but project-stopping problems I have. Any help at all will be greatly appreciated. Many thanks.