Main Menu
  • Welcome to The RPG Maker Resource Kit.

[RPGVX] LUNAR WISH - Orbs Of Fate

Started by lustermx, August 08, 2011, 11:49:28 PM

0 Members and 1 Guest are viewing this topic.

modern algebra

Congratulations on completing a game! That is quite an acoomplishment and it looks neat. I will have to try it out some time.

lustermx

Thanks to everyone who has tried out my game!

Lunar Wish: Orbs of Fate has been updated to 1.02!

1.02 Updates:
*General improvements
*More monster adjustments
*Made it so that Kobolds are stunned for longer with the Throwing Star
*Scrapped the boulder puzzle minigame
*Fixed a glitch which causes you to delevel from reading a sign in Applon Forst
*Fixed a glitch where you can skip some of the storyline
*Fixed the triple Special Book Glitch
*Removed Beach Pebbles as items you find in the game (They have no significance or contribution)
*Boosted Cindy's Skills so they have increased damage with less variance + same for Tash's Mind Arrow
*Healing Lights are now unlimited!
*Arc's Defense has now been reduced, but both Thron Blow and Grass are much more powerful now
*Herbal Disaster now requires level 4 Grass and Thorn Blow (Previously, required Level 5)
*Adjusted character base stats for more of a balance


vgy1592

I've been playing this lately, and I must say, I LOVE it. You've done a brilliant job on it. I've played it about 20 hours, and still haven't quite done everything. There are two quests (that I know of) left for me to do. I just need to get the shards to trade for the elegant fan for one, though I don't remember what drops those, and to figure out that one quest with Larry... (I don't use forums much, so I'm not sure how to do the whole "spoiler" thing, so I'ma leave that vague. XD)
I would like to point out, though, there was a bit of a glitch with the Zippo. I had accidentally hit A earlier on in the game, and was able to use it. Didn't know what the heck it was at the time, so I left it be, but once I actually got the Zippo, I realized that's what it was. There were also a few spots, occasionally, where I walked through tiles I'm pretty sure I wasn't supposed to be able to (for example, there's a table that you can walk on, it's at the Applon Academy, second floor. The one with the papers. You can only walk on the bottom tile of it, though. There's also a house in Snowdown, you can walk under the door, but you won't enter unless you stand in front of it and interact.). There was also one tile in the first cave that I accidentally stepped onto while backtracking, and couldn't move off of.

Well, all my rambling aside, this game was great. Can't wait for the sequel. =P

lustermx

Thank you!! I'm defo glad that you like it =D
Those glitches and bugs are some things I really SHOULD be getting around fixing (...hehe)
And as for the tile bugs, they exist for a reason beyond me. I have tried everything to fix them, but no glue! (Thankfully, they shouldn't and don't cause too much of an issue.)