If you've ever played a game like Two Worlds 2 (number one is terrible, yes), you'll know that basically, when you click the attack button, in place of welting the enemy if you're wielding a staff, you'll fire a spell at them. I want to find a way to do this in RMVX. Although, if there's a way to script it so it basically just creates an animation, and derives all the stats/elements from the weapon statistics itself, I would be eternally grateful + extra Sky points for yoouuu~.
I'm using Tankentai SBS (3.3d) + ATB (1.1i), with ziifee's Spin Command
Kylock's Animated Enemies
Enemy Equipped Weapons (I want it to work for this, too)
Yanfly's Equipment Redone/KGC's AddEquipmentOptions/ExtendedEquipScene
And those are the only ones that I think could possibly conflict with it.
EDIT: The ability to target allies by default included too would make you sheer awesome.