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[XP] Change Actor Graphic: Change character/battler separately.

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RMRK Junior
Not sure if this is an easy tweak to the Interpreter code or if there's a work-around.

I want the "Change Actor Graphic" event command to NOT change a graphic if set to (none),
that way I can change the battler without changing the character and vise-versa.

Any ideas?

(I have to change actual actor graphics, not just the player so a Move event is out of the question I think)
« Last Edit: January 03, 2012, 01:42:55 AM by modern algebra »