Hey there!
I`m currently using two scripts in my game, but they actually aren`t compatible to eacht other (which is a pity...)
The first script is called "Weapon Specific SKills". It was created by TerreAqua and can be found here:
http://forum.chaos-project.com/index.php?topic=4280.0The second script is called "Passive Skills". It was created by Leon_Westbrooke and can be found here:
http://rmrk.net/index.php/topic,23810.0.htmlDefining the compatibility problem:
Using the second script, I was editing passive skills. It should be clear that these skills are passive, which means they are ALWAYS ON. The thing is that I want the passive skills only be efficient as long as a specific weapon is equipped, which is incompatible with the first script.
EXAMPLE:
The player learns the passive skill "Swordmaster", which gives him a strength-bonus of +100. The player should only gain the strength-bonus as long as a sword is equipped. If the player uses an axe e.g. he will not be able to use "Swordmaster" (concerning script 1) and so he will not gain the strength-bonus (concerning script 2).
Thank you in anticipation! I hope that my request is not to difficult to realize.