So I want to try a new thing out in my game, where leveling makes you exponentially stronger. Just did some numbers in Excel, and I think I got what I want. Now, I could go and enter all these numbers into VX directly, but that would take forever, and I might need to change things, which would take the entirre process again.
So, I'm thinking a script is the way to go, but I got two problems;
1) How would I override the normal stats in the database? And for each specific character? It looks like it would be in Game_Actor, but I'm not sure. EDIT: Found it. It is there.
2) Does VX always round down? Stats would look different than I have them if it doesn't. EDIT: Does seem to be true.
3) How do you write "^" in ruby?
Thanks ahead of time.
EDIT: Hmm. Exponential stats run afoul some problems. Either it doesn't go up fast enough, or it maxes out well before lv99. I like the idea of increase by 10%, but it's way too early. Any thoughts?