PAC Troop Names
Version: 1.0a
Author: Welfare-Daddy Pacman
Date: 28/4/2011
Version History
- 27/4/2011 - Version 1.0 - Original release
- 28/4/2011 - Version 1.0a - Revamped. See reply 3.
Planned Future Versions
- I'll do anything you want, babe.
Description
Ever been annoyed at the default 'Slime A, Slime B' system that shows up in battle? Ever wanted to shoot it? Now, you don't have to! All you need is this simple snippet to change the letters into numbers.
Features
- Easily customizable rewrite of the troop enemy names for multiple of the same enemies.
- Choice for not using the unique name system at all.
Screenshots
NAH MATE.
Instructions
Put in values in the LETTER_TABLE array below if you don't like my numerals. Use Roman Numerals, your own charcters, whatever as long as you put a space after the first ' and a comma and another space after the second '. Make sure you are using enough values to compensate for the amount of enemies you have in your largest troop: if you don't it will go like 1, 2, 3, 1, 2, 3 etc.
Script
#===============================================================================
#
# Pacman Advanced Creative (PAC) Engine - Troop Fixture
# 27/4/2011
# Type: Utility
# Installation: Optional arrays and booleans.
# Level: Super-Simple
#
#===============================================================================
#
# Description:
# Ever been annoyed at the default 'Slime A, Slime B' system that shows up in
# battle? Ever wanted to shoot it? Now, you don't have to! All you need is this
# simple snippet to change the letters into numbers.
#
#===============================================================================
#
# Instructions:
# INSTALLATION
# Stick this in its own slot above main and below materials. Useable but not
# dependent on other PAC scripts or format.
# CONFIGURATION
# If you want, go to line 46 and change USE_FIX if you don't want to use the
# system.
# Put in values in the LETTER_TABLE array below if you don't like my numerals.
# Use Roman Numerals, your own charcters, whatever as long as you put a space
# after the first ' and a comma and another space after the second '.
# Make sure you are using enough values to compensate for the amount of enemies
# you have in your largest troop: if you don't it will go like 1, 2, 3, 1, 2, 3
# etc.
# If you are using PAC Large Troop, make sure you find the largest troop you
# have set and use the highest number from that for your last value, i.e. if
# you've made a 16 enemy troop, make sure you set 16 or more values.
#
#===============================================================================
#
# EDITING BEGINS AT LINE 53. DO NOT TOUCH LINES 40-51. YOU MAY TOUCH LINE 46.
#
#===============================================================================
$imported = {} if $imported == nil
$imported["PACTroopFix"] = true
module PAC
module TROOP
USE_FIX = true # If you must, set this to false to not use the system.
end
end
class Game_Troop < Game_Unit
if PAC::TROOP::USE_FIX
#===============================================================================
#
# BEGIN EDITING
#
#===============================================================================
LETTER_TABLE = [' 1', ' 2', ' 3', ' 4', ' 5', ' 6', ' 7', ' 8', ' 9', ' 10',
' 11', ' 12', ' 13', ' 14', ' 15', ' 16', ' 17', ' 18',
' 19', ' 20', ' 21', ' 22', ' 23', ' 24', ' 25', '26']
#===============================================================================
#
# This script no longer requires editing. Do not edit anything in this script
# unless you are a compenent scripter. Should you edit without any scripting
# education, it may result in me tutting at you for getting it wrong.
#
# Although, it is only four lines. Bah, you'll screw it up anyway.
#
#===============================================================================
else
LETTER_TABLE = ['']
end
end
#===============================================================================
#
# END OF SCRIPT
# I BET YOU GET A SYNTAX ERROR THOUGH
#
#===============================================================================
Credit
- Just me this time.
Thanks
- Modern Algebra for being amazing.
- Zeriab............"" "".
Support
Not that you'd need it, but you could just post here or PM me.
Preferably, post here.
Known Compatibility Issues
This script edits ONE THING. That thing serves ONE PURPOSE. Therefore, unless another script alters this ONE THING, it is likely that either the scripter is bad or the script does the same thing, or more, than this one. This will be compatible with %99.99999999999999999996127 of scripts, addons, mods and explosions.
Demo
This will be in a demo of my upcoming script pack, but it is far too simple to deserve a demo.
Author's Notes
You may notice that the script mentions the PAC Large Troop script. That'll be released soon. Worry not. Everything I write gets released.
Restrictions
Don't take credit for my work, edit freely, don't redistribute with your name. If you absolutely must post this on another forum, link to this topic or my profile here.