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Legacy of a Warrior

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OPENING STORY:
The young minotaur Gladeus is traveling through the Trader's Forest with his parents one morning when a group of traveling merchants, accompanied by a few 'shady' characters decides they wish to attack the minotaurs. Gladeus' father orders him to run away and hide. Doing as his father tells him, he runs and hides nearby, his parents still visible. What he sees next will haunt him the rest of his life.

CHARACTERS:

Gladeus

Gladeus is a Minotaur Warrior. At the beginning of the game, you get to choose which version of Gladeus you like to use. You can choose between Arms (using 2 handed weapons), Fury (dual wielding 1-handers) or Prot (sword and board). Each version has different skills and base stats.

Klaira

A young, elven woman who takes care of Gladeus and helps him learn the ways of the sword. She is a magician who can learn a vast array of spells throughout the game.

Kathleen

A cat girl, initially found in the Trader's Forest. She makes use of 1 handed swords and Fist weapons. Her skills are fairly similar to Fury Gladeus.

Claudia

Claudia is a Necromancer from the magical village of Spellus. She makes use of very powerful shadow magic and has a few DoTs as well.

FEATURES:

- Passive Skills.
- Weapon Unleashes
- Desperate Attacks
- Skill Augments (similar to glyphs on World of Warcraft)
- 9 Different, Unique "Rare" enemies to find and conquer, in addition to several challenging boss encounters
- 2nd Installment in the trilogy. If you haven't played the first, you can find it here: http://www.mediafire.com/download/38b117okxf7qq6a/Legend_of_Zero.exe
- 3rd installment to come soon!

IF ANYONE ENCOUNTERS ANY BUGS/ISSUES, PLEASE REPORT THEM TO ME EITHER HERE IN THE THREAD, OR IN A PM. IF ANYONE HAS ANY INTEREST IN HEARING ABOUT OR SEEING ANY INFO ABOUT PART 3 (THE CONCLUSION TO THE TRILOGY), FEEL FREE TO ASK OR PM ME. I MAY START UP THE THREAD FOR IT SOON.
DOWNLOAD LINK!
http://www.mediafire.com/download/hmcun44022l94oo/Legacy_of_a_Warrior.exe
« Last Edit: June 22, 2013, 08:36:42 AM by zerothedarklord »

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Do you have a basic story plan in your head, I suppose I can give some ideas with that alone.

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was tossing around the idea of using WoW characters within a game with WoW-like abilities, maybe it's own unique story, I haven't found any decent minotaur/tauren sprites or any night/blood elf sprites, so idk.

as for story ideas? not really, I just finished my first game yesterday, so at the moment I don't really have much, that's why I came here to begin with, hahahahahahahahahahaha.

So pretty much anything would be cool. however I would like to try to get some nice sprites. I browsed google images and a few other sites for the last 3 - 5 hours with no luck! :(

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Somtimes it is easier to start with a game then add the title but you seem to have it covered looks good I personally think it could work.   :)

Spoiler for:



Spoiler for:
John 3:16: For God loved the world so much that he gave his one and only Son, so that everyone who believes in him will not perish but have eternal life

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yeah, same here if I could only get the damn sprites! I did find a minotaur sprite but I couldn't find any decent matching face graphics. so I might just end up scrapping the idea and coming up with something entirely new.

either way, does anyone have any cool ideas? (character(s), story, etc.)

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Well then, I might as well throw out the first thing that pops in my head using your title as my inspiration.
       
       Maybe you can tell a story about a homeless tauren that was abandoned and then grows up and joins the Thunderbluff army and gets strong and loyal enough to be the Commander of the army and kills a bunch of gnomes.

Although I do believe it will be hard to find a tauren faceset, so I'd recommend changing the race. Maybe making the first human horde or something.

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I finally found a decent minotaur face to match the minotaur graphic I had. I'm not sure I wanna use all WoW places (awesome idea though, keep them coming), but maybe just a couple races at most, maybe a couple of the skills (in my first game I used a couple of the skills such as divine shield, last stand (but it just instantly full healed the user rather than granting 30% of their max health) and some rogue abilities for my assassin character)

I was thinking of adding maybe a blood elf and night elf and maybe a draenei or something. I gotta have at least 2 girls within the team, or at least I'd like to, of course if a good story comes along contrary to that idea, I may go without 2 girls in the team. at least 1 though, minimum! but yeah, I want to get a night elf or blood elf in there. (that is, if I am even to use a party at all, still considering the game to be played solo by minotaur guy)

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It's gonna be hard to pull off a solo rpg where you play a warrior. Mainly because warriors don't usually have many skills besides from slashing and what not, which nearly removes the possibility of strategy in boss fights and fights in general. It's never fun to have fights were the tactic is press attack and drink potions until you win.

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true, true, idk, I still need story ideas before I do anything

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And then she raises him until he's an adult and he's like "i think it's time for me to go." "But why, young minotaur?" "I've got a wizard to kill." He turns around then crazy rock music plays and the game title blasts onto the screen all epic-like.

Just a suggestion.

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lol, true, nice. nah, she raises him for a year then they take off. he's a little jew and doesn't wanna wait, he wants to get shit done. so he'll grow up during gameplay. first town "oh hey I'm 2 and retarded and need a bottle", third town "hey I'm 6 I play with legos and eat pizza" fifth town "I'm 10 and I like videogames", last town "I'm 21 I like plowing bitches, drinking alcohol and gay porn"


lol, but seriously, yeah, gameplay begins with him only being 2 - 3 years old.

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It might be complicated if you have him change age several times because you will need a new sprite for each age and Minotaur sprites can be hard to find especially different aged ones that still match

Spoiler for:



Spoiler for:
John 3:16: For God loved the world so much that he gave his one and only Son, so that everyone who believes in him will not perish but have eternal life

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yeah, I was kidding, hahahaha. but yeah, idk what do you think of the story I've got in place so far? anything you might want to add or anything?

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You can always add a dragon or two.

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Hello
2014 Best IRC Quote2014 Zero to Hero2014 Most Missed Member2012 Zero To HeroSecret Santa 2012 ParticipantContestant - GIAW 9For frequently finding and reporting spam and spam bots2011 Zero to Hero
You can always add a dragon or two.
Don't let Holk read that.
Only use dragons if you can pull them off without looking like a retard.
Few can in RMs.
it's like a metaphor or something i don't know

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lol, I didn't even use dragons in my first game, except as a randomly encountered enemy. In my first game, as well as this one, within every set of new enemies, there's a "rare enemy" that is extremely powerful (at least while you're the appropriate level for the area) that has a chance to drop a really good item or piece of gear, and gives a lot of experience and gold. typically, if you encounter one within the first few encounters of reaching a new area, it will give a full level. that is what I used a dragon for, as a rare encounter. the combat music also changes when you find a rare enemy.


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There's 3 dragons in my game. I haven't actually made them yet, but I've got lore and battle sprites for them, I'll try to make it work.

I like the sound of that 'rare enemy' music, I'm using the same tactic except for when you find a Legendary Item. Can you show us a bit of what you've gotten so far? Like a character sheet?

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I'm not sure how I could show you, but I have 3 copies of Gladeus, one for 2 handers, one for double 1 handers, and 1 for sword and board, each with different stats and level up skills, and then the elf girl is a mage. I'm thinking about adding more characters, but I haven't added anything else just yet.

yeah, the rare enemy music also varies by regions as to where you are in the game.

Actually, my world map music changed by area, as well as game progression also. there are 4 continents and as such, 4 sections of different world map themes.
« Last Edit: April 07, 2011, 02:02:33 PM by zerothedarklord »

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You could post the picture here for all to see. Unless you don't have a URL for it... then you should download the ImageShack Uploader.

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heh, well I could also release a demo.

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I agree. But by "I could" do you mean, it'd be good to do that, or do you have a demo ready?

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I could just release what I have so far as a demo, the only problem is this game references the Legend of Zero, so if you were to play the demo, it'd give away some of what happens in the other game. Lol. It's coming (lol, I said coming) along pretty good so far though, I've added quite a bit since the other day when all I had was "the story of gladeus". I've got aboot an hour and a half of gameplay so far.


Something I would really like to do, does anyone know how I can make spells/abilities capable of critically hitting? be it through something within the maker already and/or a script?
« Last Edit: April 10, 2011, 12:57:19 AM by zerothedarklord »

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There's a Critical Skills script by Mithran here:

http://www.rpgmakervx.net/index.php?showtopic=6417&st=0&p=65519&#entry65519

Oh, and I think you should release that demo.

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okay, are you sure? you started playing my first game, if you play this one, there won't be any point in playing the first one..... unless you don't mind playing a game already knowing everything that's going to happen, lol

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It's fine with me.