I've found you can do some pretty cool stuff with Common Events in Battle, but the Targeting systems are kind of screwy, because it doesn't matter who triggers the common event, and you can't target actors or enemies for the effect.
For example, it will always be actor #1 (or whatever you originally pick), and either random enemy or enemy #1 (or whatever you pick).
I would like to set up a common event that when activated in battle by a particular actor, considers them the 'actor', and then options for target, either actors, or enemies, comes up. Is there a snippet or something to resolve this targeting issue?