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[VX] How do I make a relationship point system with my characters?

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I'm making a game where the main character's relationship with the other members would influence only the ending. The relationship would no influence how the character performs in battles.

I'm trying to figure out a way to make point system, but I can't seem to get it. Help?  :-\
« Last Edit: March 15, 2011, 10:13:33 AM by RionKatt »

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You could probably set that up with variables. Just make a variable for each character that you want to make it possible to have a relationship with. When your main character does something that makes the relationship points higher, just increase the variable of that character through an event. You could also decrease it for negative actions. In the ending, set up a conditional branch where the variables have to be a certain level for each character.