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Re: This Section is for REQUESTING [VX] Scripts ONLY

Started by rusty95ca, March 15, 2011, 12:12:38 AM

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rusty95ca

heyy,

i was wondering if you could make a battle system script something like the one used in "Deadly Sin 2." It dosent have to be identical, just something with a thret system, (better chance of enemys attacking you) and like somewhere where it shows you whos attacking noww...

Any help would be greatly appeached

Matt
Currently Working On: Quest For Freedom

World Map          [*/////////]
Towns/Cities       [*/////////]
Other Parts         [*/////////]
Npc's                  [*/////////]
Player Characters [***///////]

Demo                 [**////////]

Grafikal


Pokey

Quote from: Harmonica
No, sorry.

1) Not freeware
2) Not a script

This can be easily done via eventing.

rusty95ca

heyy,

well theres a threat system, that when you attack an enemy it goes up, therefore you have a better chance of your enemies attacking that character, and like a screen on the side or something showing who is attacking next, (enemies included)... and maybe a side view battle system thats eye appealing, if you can
thanks
matt
Currently Working On: Quest For Freedom

World Map          [*/////////]
Towns/Cities       [*/////////]
Other Parts         [*/////////]
Npc's                  [*/////////]
Player Characters [***///////]

Demo                 [**////////]

Pokey

#4
Let me check if i can do this. I dont know about any limitations in VX, since the game you are reffering to is also made with XP.
Also, a dfferent way would be Changing the threat according to the % of health he has left- that would be much much easier and that's whats been done, i think. :P
Also, if you attack missed and then threat rised, it would hardly be easy.