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[RESOLVED] Multiple choice menu commands.

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RESOLVED.

I finally figured it out myself, messing around with the script for a while.

Thanks anyways to those who responded/viewed my topic, and if someone was working on it, I apologize for wasting your time.
« Last Edit: March 13, 2011, 11:16:35 PM by Luminescence »

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Nobody knows how to do this? D:

EDIT: Just so I don't get yelled at for not looking around, I have looked through the entire RMVX Script database, looked through the Request forum, and looked through the regular "Scripts" forum, and haven't seen what I'm asking for.

I've also looked at the Tutorials listed in "Read this before asking how to script in RGSS", and I guess I'm just too stupid to understand it, because it looked like gibberish to me.

I may have missed something, so if you know of a topic that has what I'm asking for, please link it here, but I'm pretty sure I've looked as thoroughly as I possibly can without having to go through every single topic and reading every single word in every single post ever made.

Once again, thanks in advance for any help.
« Last Edit: March 11, 2011, 03:59:44 PM by Luminescence »

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What do you mean by pop out choice box? Do you mean just a little dialog box in the middle of the screen with options for each, or do you mean integrating it into the command window itself, like a collapse/expand feature?

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Rep: +0/-0Level 71
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More of a collapse/expand. Say I had a menu like...

[Item   ]
[Skill    ]
[Status]
[Library]
[Save   ]
[Quit    ]

... then someone goes and chooses Library, it would expand like...

[Item   ]
[Skill    ]
[Status]
[Library][Choice 1]
[Save   ][Choice 2]
[Quit    ][Choice 3]

... and then if they hit cancel, it would collapse again.

Hope that makes sense... >.<

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Anything yet? Be nice to get this done so I can finish my menu...

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I'm not working on it - just wanted to clarify that point in case anyone else came around. I assume those three choices are in a pop up box? Or did you want the command window to physically widen for it? (Hopefully not the latter, as that would be much more problematic in terms of how it interacts with the other windows.)

It isn't a hard request, so I'm sure someone will eventually be around. Be patient though - it's not as if being unable to finish the menu will impede your ability to work on other parts of the game - you will technically only need this once you are ready to release a demo. I'm sure someone will come by in the meantime.


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No, not physically widen, I'd like a pop out box as I stated in the OP. I guess the word "submenu" would fit here.

Hit the option, another smaller window would appear next to it with more options, then you choose one of those and it will open whatever script I call.