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Apple vs Droid

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I don't really see how that's different from apple apps that will run on an iphone 4 but not on the first iphone.

Google's market seems to have a pretty good knowledge of devices. I know of some apps that aren't compatible with mine, and if I go to their pages in the market I'm unable to install them, with it saying it's not compatible.
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Really? You don't see how 4 iPhones over the course of 4 years is different from hundreds of Droids over the last 2?

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I don't really see how that's different from apple apps that will run on an iphone 4 but not on the first iphone.

Google's market seems to have a pretty good knowledge of devices. I know of some apps that aren't compatible with mine, and if I go to their pages in the market I'm unable to install them, with it saying it's not compatible.

If you develop an app for the iPhone 4 it will run on all iPhone 4s.

If you develop an app for the HTC Droid (whatever OS it uses) there is no guarantee that it will run on any other phone that uses the same OS, and many Androids use their own version of the OS.

Yeah if you develop an app for one specific Droid phone, it'll run on that phone for everyone probably, but the issue is that that model isn't the one you can guarantee your customers will have, so your market's ability to run your program is not guaranteed.

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Which is why there are standard libraries?

This isn't like pre-1995 PC games where they included drivers to various pieces of hardware. It's instead like the various levels of directx. You don't make an app for a specific android phone, you make it for android. Am I missing something?

The only time I've seen app/phone incompatibility is for things like instruction sets (flash won't run on ARM6 processors for example) or newer features, akin to a new version of directx. A friend of mine is stuck with an android 1.6 phone so she misses out on a bunch of 2.1+ apps. What you're saying sounds so weird, as if there's no abstraction. Have you used android?
« Last Edit: April 12, 2011, 07:22:00 PM by Roph »
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To give an example, even with standard libraries, Angry Birds had difficulty on launch with several android phones.

It's hardware issues, as in some are more powerful than others, and it's difficult to plan and program for each system's unique hardware limitations.  Some have better processors, more memory, etc...

It's not about hardware abstraction, I'm aware they have that, I'm talking about restrictions imposed by the fact that there's less power in a handheld overall, so fluctuations are more noticeable to developers.  It does cause issues, they can be planned and programmed for, but it's difficult given the sheer number of devices, to work with every possible issue.
« Last Edit: April 12, 2011, 09:55:42 PM by NAMKCOR »

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nam really it's the same difference between mac and pc. the reason apply devices "just work" is because they control the hardware.

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nam really it's the same difference between mac and pc. the reason apply devices "just work" is because they control the hardware.

I know it is, and there's a ton of games that can't run on a good chunk of modern computers.  It's a disadvantage to the mobile market in my opinion, that's all I'm saying.

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I certianly dont disagree.

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Well kind of late to the game here but I'll give you my opinion based on every product I own.

iOS4: Pretty much my whole family has the iPhone 4 and I've got an iPad 2. It's all gravy, no real flaws but nothing too outstanding either. It's just average perfected. The app store is big and unpolluted but I despise using iTunes and the mobile market isn't too great either. No upgradeable storage (save for the iPad) is a big loss for me. I'm not a fan of virtual keyboards either.

Windows Mobile 7: My mother had an LG Quantum for a few months, and it was delightful. Amazing keyboard, beautiful OS (more polished version of the ZuneHD OS, which I fell in love with the day I got one). The only problem with this is the HUGELY empty app market. Also phonewise you get a few options, not as much as I'd like.

Android: Oh my god I love android. I got the Motorola Backflip a year ago at 1.5 and I was amazed, I had previously owned a blackberry curve and I couldn't stand the OS. So I was given the option to either get an iPhone or any smartphone of a similar price. (Easy choice for me, I couldn't stand the aesthetics of any iPhone until the 4th gen, especially the OS) So I got the Backflip, which was a great choice in my opinion,
Spoiler for I mean look at dis shit:
full keyboard, 5mp camera that can rotate, and a delicious touch panel on the back so I could use it without my fingers taking up real estate. But the real beauty of it is, if I ever want to change it up I can get a new phone, pop the SD card out put it in any other Android 2.1 phone and enjoy all the great new hardware feature my previous phone didn't have. Going with Android means you have the choice of whatever phone you will have over the years.

And Irock honestly, I think Apple is pretty much the antagonist of Capitalism.

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And Irock honestly, I think Apple is pretty much the antagonist of Capitalism.
¿qué?

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Going with Android means you have the choice of whatever phone you will have over the years.

So does going with an iPhone 4, unless you buy something not wanting it :p

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Going with Android means you have the choice of whatever phone you will have over the years.

So does going with an iPhone 4, unless you buy something not wanting it :p
I said Android, I didn't specify phone. If you go with iOS4 you only have the choice of an iPhone.

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Going with Android means you have the choice of whatever phone you will have over the years.

So does going with an iPhone 4, unless you buy something not wanting it :p
I said Android, I didn't specify phone. If you go with iOS4 you only have the choice of an iPhone.

And Irock honestly, I think Apple is pretty much the antagonist of Capitalism.
¿qué?
They make the same product for every market they're in. They don't give buyers much of a choice when going with an iPhone/iPod/Macintosh. (Like forced iTunes and Quicktime)

I don't agree with this statement as much now that I'm actually awake, but that's the point I was trying to make.

Also don't get me wrong I still enjoy the iPhone 4 and iPad 2.

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It doesn't really matter, though. All android phones are basically the same on a certain level. Sure, getting deeper, you start to see the differences, but to most common users, they're all the same.

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I'm talking about the phone itself. Like keyboards, cameras, screens, size and what not.

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Oh, right. That's true.

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And Irock honestly, I think Apple is pretty much the antagonist of Capitalism.
¿qué?
They make the same product for every market they're in. They don't give buyers much of a choice when going with an iPhone/iPod/Macintosh. (Like forced iTunes and Quicktime)

I don't agree with this statement as much now that I'm actually awake, but that's the point I was trying to make.

Also don't get me wrong I still enjoy the iPhone 4 and iPad 2.
I don't understand why that was directed at me or what that has to do with capitalism.

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You made a post about the beauty of capitalism in that you can choose to buy Apple, and I made a remark about Apple's lack of product differentiation. It's a stretch and I was barely conscious, pay no attention to the man behind the curtain ;o;

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You're a very bad man!!

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it's like a metaphor or something i don't know