How do you figure out the identity of your current battler, when they are in combat, and flashing? I've tried various titles like @game_battler, $game_party.actors[@actor_index], and so forth, but I'm not able to pinpoint what the computer is calculating as 'current active actor'.
Normally I would just select actor using a menu, but my current task requires me to only use the attributes of the current active character, similar to whoever is defending or using a skill.