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Five Trends of Modern Gaming That Need To Vanish

Started by Holkeye, February 21, 2011, 03:31:45 AM

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tSwitch

#51
My main gripe with games nowadays is that they're all action/shooters with incredible graphics yet shallow game-play/stories.  All being used liberally, I know there's still good games out there, but there's too many copycat shit games, franchises being run into the dirt, and short substance-less releases.

INTENSE GRAPHICS!
SO REAL!
LOOKS BETTER THAN REALITY!

We fucking get it, we can make it look nice, now how about some goddamned substantial content to go with it.

Also there's just two reasons why RPG's are dying.
1.) The target market is no longer the average 20-30 gamer, it's the 15 year old whose balls haven't dropped yet, and all they want is guns and explosives.  The market in America is all focused on action and pewpew because we simply can't get enough violence and iron-sights shooting.

2.) Since the good RPG's are so few and far between, they're easily missed, and drift into obscurity.  Occasionally good ones are created and get the fame they deserve, but that's not as often as it used to be.

edit: also PRO BLACK OPS GAMING GLASSES


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Acolyte

I liked how they put a ™ after gaming. Bet it took them all day to come up with "Pro Gaming". Better make sure no one steals it. :V

Also, I agree with everything you just stated. Hopefully now that there isn't too much to improve graphically, they'll eventually wise up. I mean, they have to eventually, right?

Holkeye

Gaming has always been designed for 15 year old boys. That's nothing new.

Forty

It's just that now we've grown up into complaining adults and the newest generation just wants to shoot stuff.

They see guns and freak out and tell their mommy that I neeeeed that game.

pacdiggity

I don't only want to shoot stuff. I don't even like COD that much. The only game I've played within the last 3 months that had guns in it was Fable III. That's a stereotype, albeit an incredibly accurate one.
I have only played online console games like 3 times. Hate it. Single player or system link, that's it.
it's like a metaphor or something i don't know

hiromu656

1. You talk about kill death ratios because when it comes down to it, your level doesn't matter if you suck.
2. I agree.
3. I don't see anything wrong with it, nor do I see it to be a trend, it's more of a shooter thing to do.
4. Having the option for original dubs is something fans do. I got the newest Naruto game for 360 a while ago, I play with Japanese voices simply because it sounds better.
5. I agree and disagree. Yes, it does matter where you got the achievement points from, considering I rented sonic the hedgehog and avatar just to get an easy 2k pts on Xbox so I agree with that. But, Achievements for games that actually have difficulty, like getting Seriously 2.0 in Gears of War, that's impressive to me.
6. Indeed.

strike

seriously isn't impressive. it's easily glitched from what i heard. the fact you rented those or whatever just to get some points makes you a part of the problem with achievements. and judging from your response to the KD one you probably stroke your ego with it. Win loss. much more important. i don't care if you're 3/1 kdr if you usually lose because you're a selfish pratt. most of those faggots with high kdr play objective and don't go for the objective. whatever as long as those kids stay out of battlefield.

hiromu656

#58
You probably think I'm a Call of Duty fanboy. I play Battlefield, where skill and objectives matter, as there is only one deathmatch mode (which is very unpopular). And I'm sure I mentioned being apart of the achievement problem.

strike