The general idea is that the battlers can acquire "wounds", which will weaken them in battle (Example: a damaged leg would decrease agility), as well as providing a view of the map. The battlers(as in player and enemy, not the graphics) would be able to hit various parts of the body, causing these wounds. I would like some kind of indication system as to what the wounds are as well. I would hope for this to have the same commands as the default battler system, if not, whatever. I apologize if there is not enough information, please ask if you need more. Please let me know if I am asking for to much.
I was hoping for a CBS that would look something like this: