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(Aveyond-related q's) How to make movie/cut-scene & bigger characters?

Started by Toasty, January 10, 2011, 03:03:29 PM

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Toasty

So I'm using RPG VX to make a game, but I would really like to characters to have the same size as the characters in the Aveyond-series...
Here is the sprite size of a sprite in RMVX:


And here are the sprite size from the Aveyond-series:


I really hope you can see a difference between the two sprite sets...
How do I do that? Plus, it means that I have to make the sprites from scratch, doesn't it?

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Another thing; any one remember the intro to Aveyond:Rhen's Quest? Where Talia is almost crushed on the top of that cliff? Like this link shows (ignore the talking man): http://www.youtube.com/watch?v=CtgNesNvGhg
What I want to know about this, is how do I make the long scene where the butterfly flies over the land? I want that in my intro, but without the butterfly...
I'm gonna need the maps right, obviously? Unless, it's the same case as in Rhen's Quest - the map from the intro video is never used in the actually game.

I think it's hard to describe, when english isn't your preferred language, but I tried.
Hope you understand what I mean, and if not, I'll try to explain it in another way :)

Thanks in advance

tSwitch

Aveyond was made in RMXP
Those are RMXP templates.

Also, as far as cutscenes go, I suggest you brush up on eventing, seriously.


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Toasty

Quote from: NAMKCOR on January 10, 2011, 06:46:37 PM
Aveyond was made in RMXP
Those are RMXP templates.

Also, as far as cutscenes go, I suggest you brush up on eventing, seriously.

How do use rmxp templates in rmvx then?

And I know how to make cutscenes, but I have my doubts about making the whole "movie-over-the-land" thing...

tSwitch



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Toasty

Quote from: NAMKCOR on January 11, 2011, 02:38:20 AM
Awesome and Amazing website that can tell you everything you need to know about using RMXP sprites in RMVX

As for flying, look into the phase (iirc) toggle that makes an event/player move through everything as though there's no collision.

Wauw that was a cool link :D
And ok, I'll try that phase thing... gonna post later how it worked out...
Thanks

[EDIT]: Ok so, I've got the movie-thing working. I used the "Scroll Map" function under the 2nd tab in the event maker.
But how do I get it triggered without the Player in the screen?