Autotile Fix
December 11th
SummaryAlright, you know how when you use autotile walls and ceilings it looks as though you should be able to walk behind the last tile but you can't? I'll post screenshots to specify, but doesn't that just annoy you to death? Don't you wish you could actually walk BEHIND the building or structure, rather than around it? I do. I'm asking if someone could write a script that lets you walk behind the last tile. An example could be where it checks to see if there is another autotile from specific groups directly above the ones placed, and if there isn't, it sets the priority to "above player." Something like that. I'm a terrible scripter, otherwise I'd probably do it myself.
Features Desired- Ability to walk behind top autotile for ceilings.
- Priority to be Above Player
- Ability to set which autotiles have this feature (optional)
MockupsPlease view pictures in order
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Everybody understand? Ceiling autotiles or level-surface autotiles only. Walls might be useful too, but are not necessary. If anything, it'll probably just get complicated.
Did you search?Yes
Where did you search?What did you search for?- Autotile fix
- Top tile
- autotile walk fix
If anyone can help me, it would be greatly appreciated. Credit will be given.