More information would be helpful. I like the system of setting up the recipe as its intuitve and easy (if I were to take this request, I'd probably modify it a little so it could be more dynamic and take less space):
\recipe[I14, W2, A1, ...]
But you need to give a little more information, like:
1. How would you want the scene to be accessed - from the menu or just from events?
2. Do you need to choose an actor to make the attempt? Do they have different experience? Do they gain experience from trying to make something? Does their skill level up? If so, how would you specify the levelling table?
3. Is there a failure rate? How would you specify it in the note?
4. How do you want recipes to be discoverable? Do they need to be unlocked? Does the actor need to be at a certain skill level?
5. How does the scene work? Does the player choose ingredients (like Diablo), or just choose a recipe (like Tales of Symphonia)?
6. Should all recipes be available every time you call the scene, or would it be better if only the blacksmith could make the weapons, while the tailor makes leather armours, etc...
7. What does the scene look like, graphically? Make a mockup.
It may sound like a lot, but this stuff doesn't fall into place magically and any scripter who takes this request will need to answer these questions because they have to manually design every feature of this script. Some scripters aren't really willing to be that creative for someone else's request.
Depending on how much time I have after my exams are over, I will consider taking this request.